C++ ports of CommunityToolkit WinUI components #10847
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Hi @lgztx96 , I just noticed your work and I am very appreciated of it. I think us C++ devs should really make our projects more known so that other devs don't waste their time over and over again re-implementing the same stuff. I also have a similar project for WinUI3, it's more focused on common helpers that almost all winui3 projects need, not necessarily about community toolkit controls (although we already have duplicate implementations like Tell me about what you think, and maybe we can get into touch :) |
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Maybe there could be some WinAppSDK effort into allowing C++ apps to consume C# WinUI/WinRT components - without having to always port it to C++ - maybe a subset of C# API calls for controls which would make it consumable? |
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I’ve ported a set of CommunityToolkit controls to C++/WinRT (it also supports .NET), making them usable in C++ WinUI projects:
CommunityToolkit.WinUI (C++/WinRT)
The port currently includes the following controls:
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