-
Notifications
You must be signed in to change notification settings - Fork 0
/
Copy pathProgram.cs
43 lines (37 loc) · 1.53 KB
/
Program.cs
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
using SudokuSolver.Strategies;
using SudokuSolver.Workers;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace SudokuSolver
{
class Program
{
static void Main(string[] args)
{
try
{
SudokuMapper sudokuMapper = new SudokuMapper();
SudokuBoardStateManager sudokuBoardStateManager = new SudokuBoardStateManager();
SudokuSolverEngine sudokuSolverEngine = new SudokuSolverEngine(sudokuBoardStateManager, sudokuMapper);
SudokuFileReader sudokuFileReader = new SudokuFileReader();
SudokuBoardDisplayer sudokuBoardDisplayer = new SudokuBoardDisplayer();
Console.WriteLine("Enter the filename of sudoku puzzle: ");
var filename = Console.ReadLine();
var sudokuBoard = sudokuFileReader.ReadFile(filename);
sudokuBoardDisplayer.Display("Initial state", sudokuBoard);
bool isSudokuSolved = sudokuSolverEngine.Solve(sudokuBoard);
sudokuBoardDisplayer.Display("Final state", sudokuBoard);
Console.WriteLine(isSudokuSolved ? "Sudoku puzzle is solved!" : "This program is not able to solve sudoku puzzle");
Console.ReadLine();
}
catch (Exception ex)
{
Console.WriteLine("{0} {1}", "Sudoku cannot be solved: ", ex.Message);
Console.ReadLine();
}
}
}
}