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This was fixed for me by not getting the easing every time calling in, and instead caching the value before this function. But it still feels like the above behavior is not the greatest :)
That's interesting, looks like rendering artifacts were introduced, probably because of a performance bottleneck. You definitely want to cache thethis.scaleCurve.getEasing() because otherwise, you are sampling the SVG path on every animation frame which is pretty slow operation.
With just
scaleX: { 1: 1, curve: this.scaleCurve.getEasing() },
this seems to work fine, but the example above caused the screenshot above.The text was updated successfully, but these errors were encountered: