sse.js
is a flexible EventSource
replacement for JavaScript designed
to consume Server-Sent Events (SSE) streams with more control and
options than the standard EventSource
. The main limitations of
EventSource
are that it only supports no-payload GET requests, and
does not support specifying additional custom headers to the HTTP
request.
This package is designed to provide a usable replacement to
EventSource
that makes all of this possible: SSE
. It is a fully
compatible EventSource
polyfill so you should be able to do this if
you want/need to:
EventSource = SSE;
From a module context:
import { SSE } from "./sse.js";
From a non-module context:
(async () => {
const { SSE } = import("./sse.js");
window.SSE = SSE;
})();
var source = new SSE(url, options);
The most simple way to use SSE
is to create the SSE
object, attach
one or more listeners, and activate the stream:
var source = new SSE(url);
source.addEventListener("message", function (e) {
// Assuming we receive JSON-encoded data payloads:
var payload = JSON.parse(e.data);
console.log(payload);
});
Like EventSource
, SSE
will automatically execute the request and
start streaming. If you want to disable this behavior, and be more
specific as to when the request should be triggered, you can pass
the start: false
option and later call the stream()
method:
var source = new SSE(url, {start: false});
source.addEventListener('message', (e) => { ... });
// ... later on
source.stream();
var source = new SSE(url, { headers: { Authorization: "Bearer 0xdeadbeef" } });
To make a HTTP POST request, simply specify a payload
in the options:
var source = new SSE(url, {
headers: { "Content-Type": "text/plain" },
payload: "Hello, world!",
});
Alternatively, you can also manually override the HTTP method used to
perform the request, regardless of the presence of a payload
option, by
specifying the method
option:
var source = new SSE(url, {
headers: { "Content-Type": "text/plain" },
payload: "Hello, world!",
method: "GET",
});
SSE
supports automatic reconnection when the connection is lost or encounters an error. This can be enabled through the options:
var source = new SSE(url, {
autoReconnect: true, // Enable auto-reconnect
reconnectDelay: 3000, // Wait 3 seconds before reconnecting
maxRetries: null, // Retry indefinitely (set a number to limit retries)
useLastEventId: true, // Send Last-Event-ID header on reconnect (recommended)
});
When auto-reconnect is enabled:
- The connection will automatically attempt to reconnect after any connection loss or error
- Each reconnection attempt will wait for the specified delay (in milliseconds)
- If maxRetries is set, reconnection attempts will stop after that number is reached
- If useLastEventId is true, the last received event ID will be sent in the
Last-Event-ID
header - Auto-reconnect is automatically disabled when calling
close()
on the SSE instance - The retry count is reset whenever a successful connection is established
You can dynamically check the auto-reconnect and retry status:
if (source.autoReconnect) {
console.log("Auto-reconnect is enabled");
if (source.maxRetries) {
console.log(`Attempt ${source.retryCount} of ${source.maxRetries}`);
}
}
There are two ways to handle reconnection after a connection failure:
- Automatic Reconnection (Recommended)
const source = new SSE(url, {
autoReconnect: true,
reconnectDelay: 3000,
maxRetries: 5, // Stop after 5 failed attempts
});
source.addEventListener("error", (e) => {
if (source.maxRetries && source.retryCount >= source.maxRetries) {
console.log("Max retries reached, connection permanently closed");
} else {
console.log(
`Connection lost. ${
source.maxRetries
? `Attempt ${source.retryCount + 1}/${source.maxRetries}`
: "Will"
} reconnect in 3s...`
);
}
});
- Manual Reconnection
const source = new SSE(url, { autoReconnect: false });
source.addEventListener("error", (e) => {
console.log("Connection lost");
// Wait a bit then reconnect
setTimeout(() => {
source.stream();
}, 3000);
});
// Or reconnect on abort
source.addEventListener("abort", () => {
source.stream();
});
The Last-Event-ID
header is a crucial part of the SSE specification that helps maintain message continuity across reconnections. When enabled (default), SSE
will automatically:
- Track the last received event ID
- Send this ID in the
Last-Event-ID
header on reconnection attempts - Allow the server to resume the event stream from where it left off
This behavior can be controlled with the useLastEventId
option:
const source = new SSE(url, {
useLastEventId: true, // Recommended: follows SSE specification
});
It's strongly recommended to keep useLastEventId
enabled as it's part of the SSE specification and ensures no events are lost during reconnection. Only disable it if you have specific requirements that conflict with this behavior.
You can access the last event ID at any time:
console.log("Last received event ID:", source.lastEventId);
Example of proper Last-Event-ID handling:
const source = new SSE("/api/events", {
autoReconnect: true,
useLastEventId: true,
headers: { "Client-ID": "dashboard-1" },
});
source.addEventListener("message", (e) => {
if (e.id) {
console.log(`Received event ${e.id}`);
// The lastEventId is automatically tracked
// and will be sent on next reconnection
}
});
source.addEventListener("open", (e) => {
if (source.lastEventId) {
console.log(`Reconnected, resuming from event ${source.lastEventId}`);
}
});
The SSE events are dispatched in the following order:
Event | Description | When | Event Properties |
---|---|---|---|
readystatechange |
State changed to CONNECTING |
When stream() is called |
readyState: 0 |
open |
Connection established | When server response headers are received | responseCode , headers |
readystatechange |
State changed to OPEN |
After connection is established | readyState: 1 |
message |
Data received | When server sends data | data , id , lastEventId |
error |
Connection error | When connection fails or server returns error | responseCode , data |
readystatechange |
State changed to CLOSED |
When connection is closed | readyState: 2 |
abort |
Connection aborted | When close() is called |
None |
When auto-reconnect is enabled, the following additional events may occur:
Event | Description | When | Event Properties |
---|---|---|---|
readystatechange |
State changed to CONNECTING |
When reconnection starts | readyState: 0 |
error |
Connection error | When connection fails | None |
readystatechange |
State changed to CLOSED |
After error, before next attempt | readyState: 2 |
The cycle repeats until either:
- A successful connection is established (retry count resets to 0)
- Max retries is reached (auto-reconnect is disabled)
close()
is called (auto-reconnect is disabled)
All events also include a source
property referencing the SSE instance that dispatched the event.
Note: When a server-sent event specifies an event
field, both the message
event and an event with the specified type will be dispatched. For example, if the server sends:
event: update
data: {"status": "completed"}
Two events will be dispatched:
- An
update
event withdata: {"status": "completed"}
- A
message
event with the same data
It is expected that the server will return the data in the following format, as defined here:
event: <type>\n
data: <data>\n
\n
Note that the space after the colon field delimiter is optional. A space after the colon, if present, is always removed from the parsed field value as mandated by the SSE specification. If your SSE server does not output with a space after the colon delimiter, it must take care to correctly express field values with leading spaces.
Name | Description |
---|---|
headers |
An object containing the request headers to send with the request. Example: {'Authorization': 'Bearer 0123456789'} |
payload |
The request payload to send with the request. Example: '{"filter": "temperature > 25"}' |
method |
The HTTP method to use. If not specified, defaults to POST if there is a payload, otherwise GET |
withCredentials |
Send cookies with the request. Default: false |
start |
Start streaming immediately. Default: true |
debug |
Enable debug logging. Default: false |
autoReconnect |
Automatically attempt to reconnect when connection is lost. Default: false |
reconnectDelay |
Time in milliseconds to wait before attempting to reconnect. Default: 3000 |
maxRetries |
Maximum number of reconnection attempts. Set to null for unlimited retries. Default: null |
useLastEventId |
Send the Last-Event-ID header on reconnection to resume the stream. Default: true |
SSE
implements the EventTarget
interface (just like EventSource
)
and emits fully constructed Event
objects. The type of the event
corresponds to the Server-Sent Event's name, and the event's timestamp
is the UNIX timestamp of the reception of the event.
Additionally, the events will have the following fields:
id
: the event ID, if present;null
otherwiselastEventId
: the last seen event ID, or the empty string if no event with an ID was receiveddata
: the event data, unparsed
SSE
, like EventSource
, will emit the following events:
open
, when the first block of data is received from the event stream;error
, if an error occurs while making the request;abort
, as a response to the stream being explicitely aborted by the client;readystatechange
, to notify of a change in the ready state of the event source.
Note that all events dispatched by SSE
will have the event target
initially set to the SSE
object itself.
The SSE endpoint's response headers and the status code returned by the
server are exposed in the open
event that is fired at the beginning of
the stream, under the headers
and responseCode
properties,
respectivitely:
var source = new SSE(url);
source.addEventListener("open", function (e) {
console.log(
"Got a " + e.data.responseCode + " response with headers: " + e.data.headers
);
});
source.stream();
The response headers are represented as a map of (lowercased) header names to array of header values.
The Server-Sent Events
specification
allows for arbitrary event types, as the event
field of the event. The
default event type is message
, so you'll most likely want to register
a listener for this kind of events. If you expect another type of
events, simply register your callback with the appropriate event type:
var source = new SSE(url);
source.addEventListener("status", function (e) {
console.log("System status is now: " + e.data);
});
source.stream();
You can also register an event listener with the on<event>
style:
var source = new SSE(url);
source.onstatus = function(e) { ... };
You can mix both on<event>
and addEventListener()
. The on<event>
handler is always called first if it is defined.
When autoReconnect
is enabled, SSE will automatically attempt to reconnect when the connection is lost or an error occurs. This behavior can be fine-tuned using several options:
const source = new SSE("/events", {
autoReconnect: true, // Enable automatic reconnection
reconnectDelay: 5000, // Wait 5 seconds between attempts
maxRetries: 3, // Only try 3 times before giving up
useLastEventId: true // Send Last-Event-ID to resume stream
});
source.addEventListener("error", () => {
if (source.maxRetries && source.retryCount >= source.maxRetries) {
console.log("Max retries reached, connection permanently closed");
} else if (source.autoReconnect) {
console.log(`Connection lost, will retry in ${source.reconnectDelay}ms`);
console.log(`Attempt ${source.retryCount + 1}${source.maxRetries ? '/' + source.maxRetries : ''}`);
}
});
The retry count is reset to 0 after a successful connection. Auto-reconnect is automatically disabled in two cases:
- When
maxRetries
is reached (if set) - When
close()
is explicitly called
This EventSource
polyfill supports the withCredentials
option to
request that the outgoing HTTP request be made with a CORS credentials
mode of include
, as per the HTML Living
Standard.
- Modern browsers: Full support for all features
- Internet Explorer 11: Requires
custom-event-polyfill
for properCustomEvent
support
Increment the package version with npm version
, and publish to GitHub
and NPM.js:
$ npm version {major,minor,patch}
$ git publish --tags
$ npm publish --otp <otp>
Then, create a new GitHub release for the new tagged version.