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Description
Describe the bug
as in title
Steps to reproduce
- start map editor
- spawn any object
- press f3 and set scale value to -1 then press ok
- see the bug
or use runcode
- crun object = createObject(1337,me.position) object:setScale(-1)
Version
Multi Theft Auto v1.6-release-23196
Additional context
positive scaling have no issues when we are close to the objects, but with negative scaling somehow it works backwards?
https://streamable.com/p2oovq
Relevant log output
Security Policy
- I have read and understood the Security Policy and this issue is not security related.
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bugSomething isn't workingSomething isn't working