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update to SqlCipher4Unity3D 1.1.1
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README.md

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@@ -49,7 +49,7 @@ All you have to do to start using it in your project:
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1. Download unitypackage, then extract its content on your Unity3D Project. It contains the dlls that Unity3d will need to access sqlite.
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- [v1.0.2.unitypackage](https://github.com/netpyoung/SqlCipher4Unity3D/releases/download/v1.0.2/SqlCipher4Unity3D-v1.0.2.unitypackage) (for sqlcipher 3.x.x)
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- [1.1.0.unitypackage](https://github.com/netpyoung/SqlCipher4Unity3D/releases/download/1.1.0/SqlCipher4Unity3D-1.1.0.unitypackage) (for sqlcipher 4.x.x)
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- [1.1.1.unitypackage](https://github.com/netpyoung/SqlCipher4Unity3D/releases/download/1.1.1/SqlCipher4Unity3D-1.1.1.unitypackage) (for sqlcipher 4.x.x)
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2. **You’re done!**
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## Examples & Tests

SqlCipher4Unity3D/Assets/SqlCipher4Unity3D/package.json

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{
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"name": "com.netpyoung.sqlcipher4unity3d",
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"displayName": "SqlCipher4Unity3D",
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"version": "1.1.0",
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"version": "1.1.1",
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"unity": "2018.4",
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"description": "SqlCipher made easy for Unity3d.",
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"keywords": [ "database", "sqlite", "sqlcipher", "SqlCipher4Unity3D" ],

SqlCipher4Unity3D/Assets/unitypackage-builder/Editor/PackageTool.cs

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[MenuItem("Package/Update Package")]
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private static void UpdatePackage()
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{
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const string version = "1.1.0";
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const string version = "1.1.1";
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AssetDatabase.ExportPackage(new string[] { "Assets/SqlCipher4Unity3D" }, $"../SqlCipher4Unity3D-{version}.unitypackage", ExportPackageOptions.Recurse);
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}
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}

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