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make.py
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make.py
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import argparse
import multiprocessing
import os
import platform
import shutil
import subprocess
import sys
def parse_argv():
parser = argparse.ArgumentParser(add_help=False)
actions = parser.add_argument_group(title='Actions', description='If no action is specified, on Windows, OS X, and Linux the solution/make files are generated. Multiple actions can be used simultaneously.')
actions.add_argument('-build', action='store_true')
actions.add_argument('-clean', action='store_true')
actions.add_argument('-compress', nargs=2)
actions.add_argument('-decompress', nargs=2)
actions.add_argument('-diff', nargs=2)
target = parser.add_argument_group(title='Target')
target.add_argument('-compiler', choices=['vs2015', 'vs2017', 'vs2019', 'vs2019-clang', 'clang4', 'clang5', 'clang6', 'clang7', 'clang8', 'clang9', 'gcc5', 'gcc6', 'gcc7', 'gcc8', 'gcc9', 'osx'], help='Defaults to the host system\'s default compiler')
target.add_argument('-config', choices=['Debug', 'Release'], type=str.capitalize)
target.add_argument('-cpu', choices=['x86', 'x64'], help='Only supported for Windows, OS X, and Linux; defaults to the host system\'s architecture')
misc = parser.add_argument_group(title='Miscellaneous')
misc.add_argument('-avx', dest='use_avx', action='store_true', help='Compile using AVX instructions on Windows, OS X, and Linux')
misc.add_argument('-nosimd', dest='use_simd', action='store_false', help='Compile without SIMD instructions')
misc.add_argument('-num_threads', help='No. to use while compiling and regressing')
misc.add_argument('-help', action='help', help='Display this usage information')
num_threads = multiprocessing.cpu_count()
if platform.system() == 'Linux' and sys.version_info >= (3, 4):
num_threads = len(os.sched_getaffinity(0))
if not num_threads or num_threads == 0:
num_threads = 4
parser.set_defaults(build=False, clean=False, compiler=None, config='Release', cpu='x64', use_avx=False, use_simd=True, num_threads=num_threads)
args = parser.parse_args()
# Sanitize and validate our options
if args.use_avx and not args.use_simd:
print('SIMD is explicitly disabled, AVX will not be used')
args.use_avx = False
return args
def get_cmake_exes():
if platform.system() == 'Windows':
return ('cmake.exe', 'ctest.exe')
else:
return ('cmake', 'ctest')
def get_generator(compiler, cpu):
if not compiler:
return None
if platform.system() == 'Windows':
if compiler == 'vs2015':
if cpu == 'x86':
return 'Visual Studio 14'
elif cpu == 'x64':
return 'Visual Studio 14 Win64'
elif compiler == 'vs2017':
if cpu == 'x86':
return 'Visual Studio 15'
elif cpu == 'x64':
return 'Visual Studio 15 Win64'
elif compiler == 'vs2019' or compiler == 'vs2019-clang':
return 'Visual Studio 16 2019'
elif compiler == 'android':
return 'Visual Studio 14'
elif platform.system() == 'Darwin':
if compiler == 'osx':
return 'Xcode'
else:
return 'Unix Makefiles'
print('Unknown compiler: {}'.format(compiler))
print('See help with: python make.py -help')
sys.exit(1)
def get_architecture(compiler, cpu):
if not compiler:
return None
if platform.system() == 'Windows':
if compiler == 'vs2019' or compiler == 'vs2019-clang':
if cpu == 'x86':
return 'Win32'
else:
return cpu
# This compiler/cpu pair does not need the architecture switch
return None
def set_compiler_env(compiler, args):
if platform.system() == 'Linux':
os.environ['MAKEFLAGS'] = '-j{}'.format(args.num_threads)
if compiler == 'clang4':
os.environ['CC'] = 'clang-4.0'
os.environ['CXX'] = 'clang++-4.0'
elif compiler == 'clang5':
os.environ['CC'] = 'clang-5.0'
os.environ['CXX'] = 'clang++-5.0'
elif compiler == 'clang6':
os.environ['CC'] = 'clang-6.0'
os.environ['CXX'] = 'clang++-6.0'
elif compiler == 'clang7':
os.environ['CC'] = 'clang-7'
os.environ['CXX'] = 'clang++-7'
elif compiler == 'clang8':
os.environ['CC'] = 'clang-8'
os.environ['CXX'] = 'clang++-8'
elif compiler == 'clang9':
os.environ['CC'] = 'clang-9'
os.environ['CXX'] = 'clang++-9'
elif compiler == 'gcc5':
os.environ['CC'] = 'gcc-5'
os.environ['CXX'] = 'g++-5'
elif compiler == 'gcc6':
os.environ['CC'] = 'gcc-6'
os.environ['CXX'] = 'g++-6'
elif compiler == 'gcc7':
os.environ['CC'] = 'gcc-7'
os.environ['CXX'] = 'g++-7'
elif compiler == 'gcc8':
os.environ['CC'] = 'gcc-8'
os.environ['CXX'] = 'g++-8'
elif compiler == 'gcc9':
os.environ['CC'] = 'gcc-9'
os.environ['CXX'] = 'g++-9'
else:
print('Unknown compiler: {}'.format(compiler))
print('See help with: python make.py -help')
sys.exit(1)
def do_generate_solution(cmake_exe, build_dir, cmake_script_dir, args):
compiler = args.compiler
cpu = args.cpu
config = args.config
if compiler:
set_compiler_env(compiler, args)
extra_switches = ['--no-warn-unused-cli']
extra_switches.append('-DCPU_INSTRUCTION_SET:STRING={}'.format(cpu))
if args.use_avx:
print('Enabling AVX usage')
extra_switches.append('-DUSE_AVX_INSTRUCTIONS:BOOL=true')
if not args.use_simd:
print('Disabling SIMD instruction usage')
extra_switches.append('-DUSE_SIMD_INSTRUCTIONS:BOOL=false')
if not platform.system() == 'Windows' and not platform.system() == 'Darwin':
extra_switches.append('-DCMAKE_BUILD_TYPE={}'.format(config.upper()))
generator_suffix = ''
if compiler == 'vs2019-clang':
extra_switches.append('-T ClangCL')
generator_suffix = 'Clang CL'
# Generate IDE solution
print('Generating build files ...')
cmake_cmd = '"{}" .. -DCMAKE_INSTALL_PREFIX="{}" {}'.format(cmake_exe, build_dir, ' '.join(extra_switches))
cmake_generator = get_generator(compiler, cpu)
if not cmake_generator:
print('Using default generator')
else:
print('Using generator: {} {}'.format(cmake_generator, generator_suffix))
cmake_cmd += ' -G "{}"'.format(cmake_generator)
cmake_arch = get_architecture(compiler, cpu)
if cmake_arch:
print('Using architecture: {}'.format(cmake_arch))
cmake_cmd += ' -A {}'.format(cmake_arch)
result = subprocess.call(cmake_cmd, shell=True)
if result != 0:
sys.exit(result)
def do_build(cmake_exe, args):
config = args.config
print('Building ...')
cmake_cmd = '"{}" --build .'.format(cmake_exe)
if platform.system() == 'Windows':
if args.compiler == 'android':
cmake_cmd += ' --config {}'.format(config)
else:
cmake_cmd += ' --config {} --target INSTALL'.format(config)
elif platform.system() == 'Darwin':
cmake_cmd += ' --config {} --target install'.format(config)
else:
cmake_cmd += ' --target install'
result = subprocess.call(cmake_cmd, shell=True)
if result != 0:
sys.exit(result)
def compress_file(acl_gltf_exe_path, input_filename, output_filename):
print('Compressing \'{}\' ...'.format(os.path.basename(input_filename)))
args = [acl_gltf_exe_path, '--compress', input_filename, output_filename]
try:
output = subprocess.check_output(args)
print(output.decode(sys.stdout.encoding))
return True
except subprocess.CalledProcessError as e:
print('Failed to compress glTF file: {}'.format(" ".join(args).replace('\\\\?\\', '')))
print(e.output.decode(sys.stdout.encoding))
return False
def decompress_file(acl_gltf_exe_path, input_filename, output_filename):
print('Decompressing \'{}\' ...'.format(os.path.basename(input_filename)))
args = [acl_gltf_exe_path, '--decompress', input_filename, output_filename]
try:
output = subprocess.check_output(args)
print(output.decode(sys.stdout.encoding))
return True
except subprocess.CalledProcessError as e:
print('Failed to decompress glTF file: {}'.format(" ".join(args).replace('\\\\?\\', '')))
print(e.output.decode(sys.stdout.encoding))
return False
def diff_files(acl_gltf_exe_path, input_filename0, input_filename1):
print('Diffing \'{}\' and \'{}\' ...'.format(os.path.basename(input_filename0), os.path.basename(input_filename1)))
args = [acl_gltf_exe_path, '--diff', input_filename0, input_filename1]
try:
output = subprocess.check_output(args)
print(output.decode(sys.stdout.encoding))
return True
except subprocess.CalledProcessError as e:
print('Failed to diff glTF files: {}'.format(" ".join(args).replace('\\\\?\\', '')))
print(e.output.decode(sys.stdout.encoding))
return False
def do_action(args, action_fn, action_name, action_operator, path0, path1):
# We are already located in the build directory
if platform.system() == 'Windows':
acl_gltf_exe_path = 'bin/acl-gltf.exe'
else:
acl_gltf_exe_path = 'bin/acl-gltf'
acl_gltf_exe_path = os.path.abspath(acl_gltf_exe_path)
if not os.path.exists(acl_gltf_exe_path):
print('acl-gltf executable not found: {}'.format(acl_gltf_exe_path))
sys.exit(1)
input_path = path0
output_path = path1
if os.path.abspath(input_path) == os.path.abspath(output_path):
print('Input and output must be different')
sys.exit(1)
# Handle long paths on Windows
if platform.system() == 'Windows':
input_path = '\\\\?\\{}'.format(input_path)
output_path = '\\\\?\\{}'.format(output_path)
is_input_dir = os.path.isdir(input_path)
is_output_dir = os.path.isdir(output_path)
does_output_exist = os.path.exists(output_path)
if is_input_dir and (is_output_dir or not does_output_exist):
# Input and output are directories, we'll iterate over every input file and generate an output with the same name
print('')
print('{} \'{}\\*\' {} \'{}\\*\' ...'.format(action_name, path0, action_operator, path1))
if not does_output_exist:
os.makedirs(output_path)
# tinygltf attemps to load dependent binary/texture data from the current working directory
old_cwd = os.getcwd()
os.chdir(input_path)
success = True
for (dirpath, dirnames, filenames) in os.walk(input_path):
for filename in filenames:
if not filename.endswith('.gltf') and not filename.endswith('.glb'):
continue
input_filename = os.path.join(input_path, filename)
output_filename = os.path.join(output_path, filename)
if not action_fn(acl_gltf_exe_path, input_filename, output_filename):
success = False
os.chdir(old_cwd)
if not success:
sys.exit(1)
elif not is_input_dir and (not is_output_dir or not does_output_exist):
# Input and output are files
print('')
print('{} \'{}\' {} \'{}\' ...'.format(action_name, path0, action_operator, path1))
# tinygltf attemps to load dependent binary/texture data from the current working directory
old_cwd = os.getcwd()
os.chdir(os.path.dirname(input_path))
success = action_fn(acl_gltf_exe_path, input_path, output_path)
os.chdir(old_cwd)
if not success:
sys.exit(1)
else:
print('Both input and output must either be files or directories, mixing not supported')
sys.exit(1)
def do_compress(args):
do_action(args, compress_file, 'Compressing', '->', args.compress[0], args.compress[1])
def do_decompress(args):
do_action(args, decompress_file, 'Decompressing', '->', args.decompress[0], args.decompress[1])
def do_diff(args):
do_action(args, diff_files, 'Diffing', 'and', args.diff[0], args.diff[1])
if __name__ == "__main__":
args = parse_argv()
cmake_exe, ctest_exe = get_cmake_exes()
compiler = args.compiler
cpu = args.cpu
config = args.config
# Set the ACL_GLTF_CMAKE_HOME environment variable to point to CMake
# otherwise we assume it is already in the user PATH
if 'ACL_GLTF_CMAKE_HOME' in os.environ:
cmake_home = os.environ['ACL_GLTF_CMAKE_HOME']
cmake_exe = os.path.join(cmake_home, 'bin', cmake_exe)
ctest_exe = os.path.join(cmake_home, 'bin', ctest_exe)
build_dir = os.path.join(os.getcwd(), 'build')
cmake_script_dir = os.path.join(os.getcwd(), 'cmake')
if args.clean and os.path.exists(build_dir):
print('Cleaning previous build ...')
shutil.rmtree(build_dir)
if not os.path.exists(build_dir):
os.makedirs(build_dir)
os.chdir(build_dir)
print('Using config: {}'.format(config))
print('Using cpu: {}'.format(cpu))
if compiler:
print('Using compiler: {}'.format(compiler))
print('Using {} threads'.format(args.num_threads))
do_generate_solution(cmake_exe, build_dir, cmake_script_dir, args)
if args.build:
do_build(cmake_exe, args)
if args.compress:
do_compress(args)
elif args.decompress:
do_decompress(args)
elif args.diff:
do_diff(args)
sys.exit(0)