@@ -1834,7 +1834,7 @@ FORCEINLINE fltx4 ReplicateX4( float flValue )
18341834FORCEINLINE  float  SubFloat ( const  fltx4  &  a , int  idx  )
18351835{
18361836	// NOTE: if the output goes into a register, this causes a Load-Hit-Store stall (don't mix fpu/vpu math!) 
1837- #if  defined(_WIN32 ) &&  defined(__i386__ ) ||  defined(__x86_64__ )
1837+ #if  defined(_WIN32 ) &&  ( defined(__i386__ ) ||  defined(__x86_64__ ) )
18381838	return  a .m128_f32 [ idx  ];
18391839#else 
18401840	return  (reinterpret_cast < float  const  * > (& a ))[idx ];
@@ -1843,7 +1843,7 @@ FORCEINLINE float SubFloat( const fltx4 & a, int idx )
18431843
18441844FORCEINLINE  float  &  SubFloat ( fltx4  &  a , int  idx  )
18451845{
1846- #if  defined(_WIN32 ) &&  defined(__i386__ ) ||  defined(__x86_64__ )
1846+ #if  defined(_WIN32 ) &&  ( defined(__i386__ ) ||  defined(__x86_64__ ) )
18471847	return  a .m128_f32 [ idx  ];
18481848#else 
18491849	return  (reinterpret_cast < float  * > (& a ))[idx ];
@@ -1857,7 +1857,7 @@ FORCEINLINE uint32 SubFloatConvertToInt( const fltx4 & a, int idx )
18571857
18581858FORCEINLINE  uint32  SubInt ( const  fltx4  &  a , int  idx  )
18591859{
1860- #if  defined(_WIN32 ) &&  defined(__i386__ ) ||  defined(__x86_64__ )
1860+ #if  defined(_WIN32 ) &&  ( defined(__i386__ ) ||  defined(__x86_64__ ) )
18611861	return  a .m128_u32 [ idx  ];
18621862#else 
18631863	return  (reinterpret_cast < uint32  const  * > (& a ))[idx ];
@@ -1866,7 +1866,7 @@ FORCEINLINE uint32 SubInt( const fltx4 & a, int idx )
18661866
18671867FORCEINLINE  uint32  &  SubInt ( fltx4  &  a , int  idx  )
18681868{
1869- #if  defined(_WIN32 ) &&  defined(__i386__ ) ||  defined(__x86_64__ )
1869+ #if  defined(_WIN32 ) &&  ( defined(__i386__ ) ||  defined(__x86_64__ ) )
18701870	return  a .m128_u32 [ idx  ];
18711871#else 
18721872	return  (reinterpret_cast < uint32  * > (& a ))[idx ];
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