Wrapping a numbered list breaks the numeration at the point depending on the layout of the image / the size of the block. See example below.
`
#let boxed-introduction-graph = box(fig-img-rabbit-island-map, inset: .75em)
#wrap-content(
boxed-introduction-graph,
align: top + left,
)[
- Arrival on Rabbit Island:
The boat approaches Rabbit Island as the screen fades back in. The rabbit informs the user that they are nearly there. This can be seen in point number 1 in @fig-img-rabbit-island-map.
- Scenic Pause:
The user is briefly encouraged to take in the island scenery while waiting.
- Disembarking:
Upon arrival, the rabbit jumps out of the boat and walks toward a sign that reads "welcome to rabbit island."
- Securing the Boat:
At the sign, the rabbit attaches the rope to the boat and waits until the user gets out.
- Teleportation Enabled:
Once the user is off the boat, teleportation is enabled so the user can move freely onto the island.
- Greeting and Exploration:
After welcoming the user, the rabbit walks off, and the user is expected to follow while having the freedom to explore the island.
- The Trap Door:
The rabbit moves around the central platform, which is a trapdoor and has a button nearby, standing next to the button.
- Instruction to Step On:
The rabbit asks the user to step onto the center of the platform.
- Confirmation and Decision:
After the user steps onto the platform, the rabbit warns about upcoming content and asks for confirmation.
- If the user disagrees, the application returns to the start of the introduction area.
- If the user agrees, the process continues.
- Transition:
With the user's agreement, the rabbit pushes the button. The user drops down the trapdoor shaft, and the screen fades to black.
]
`
Wrapping a numbered list breaks the numeration at the point depending on the layout of the image / the size of the block. See example below.
`
#let boxed-introduction-graph = box(fig-img-rabbit-island-map, inset: .75em)
#wrap-content(
boxed-introduction-graph,
align: top + left,
)[
The boat approaches Rabbit Island as the screen fades back in. The rabbit informs the user that they are nearly there. This can be seen in point number 1 in @fig-img-rabbit-island-map.
The user is briefly encouraged to take in the island scenery while waiting.
Upon arrival, the rabbit jumps out of the boat and walks toward a sign that reads "welcome to rabbit island."
At the sign, the rabbit attaches the rope to the boat and waits until the user gets out.
Once the user is off the boat, teleportation is enabled so the user can move freely onto the island.
After welcoming the user, the rabbit walks off, and the user is expected to follow while having the freedom to explore the island.
The rabbit moves around the central platform, which is a trapdoor and has a button nearby, standing next to the button.
The rabbit asks the user to step onto the center of the platform.
After the user steps onto the platform, the rabbit warns about upcoming content and asks for confirmation.
With the user's agreement, the rabbit pushes the button. The user drops down the trapdoor shaft, and the screen fades to black.
]
`