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[Residence] Piston flags issue #50

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GabbySilver opened this issue Jan 27, 2014 · 1 comment
Open

[Residence] Piston flags issue #50

GabbySilver opened this issue Jan 27, 2014 · 1 comment

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@GabbySilver
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Residence's default flags prevent pistons from firing.
I'll get on testing that some more with with slightly more visible pistons, but we have an instance where an unaltered claim won't let outsiders move, and it won't let pistons move.
Also, I can't seem to change my flags.

@phroa phroa added this to the Take server off whitelist milestone Feb 7, 2014
@captbunzo
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Added from #62.

Nothing world shaking, but there are a few flags in residence that it would be really awesome if they were set to be automatically true.

Piston, lever, button, and pressure all need to be true for any sort of redstone to work, and animals should be true to allow animals to spawn, like say, when you go to breed your animals. (I suspect capbunzo would also like the monsters flag to be true.)

Both piston and animals are in the admin command section, which means that the players can't adjust them themselves.

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