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nBodies.cbp
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<?xml version="1.0" encoding="UTF-8" standalone="yes" ?>
<CodeBlocks_project_file>
<FileVersion major="1" minor="6" />
<Project>
<Option title="nBodies" />
<Option pch_mode="2" />
<Option compiler="gcc" />
<Build>
<Target title="Debug">
<Option output="bin/Debug/nBodies" prefix_auto="1" extension_auto="1" />
<Option object_output="obj/Debug/" />
<Option type="1" />
<Option compiler="gcc" />
<Compiler>
<Add option="-std=c++11" />
<Add option="-g" />
<Add directory="C:/Users/Neel/glfw/include" />
<Add directory="include" />
</Compiler>
<Linker>
<Add directory="C:/Users/Neel/glfw/lib-mingw" />
</Linker>
</Target>
<Target title="Release">
<Option output="bin/Release/nBodies" prefix_auto="1" extension_auto="1" />
<Option object_output="obj/Release/" />
<Option type="1" />
<Option compiler="gcc" />
<Compiler>
<Add option="-O2" />
<Add directory="C:/Users/Neel/glfw/include" />
<Add directory="include" />
</Compiler>
<Linker>
<Add option="-s" />
<Add directory="C:/Users/Neel/glfw/lib-mingw" />
</Linker>
</Target>
</Build>
<Compiler>
<Add option="-Wall" />
<Add directory="C:/Users/Neel/glfw/include" />
<Add directory="C:/Users/Neel/glew-1.13.0/include" />
<Add directory="D:/soil/Simple OpenGL Image Library/src" />
</Compiler>
<Linker>
<Add library="D:/soil/Simple OpenGL Image Library/lib/libSOIL.a" />
<Add library="glew32s" />
<Add library="libglfw3" />
<Add library="glfw3" />
<Add library="gdi32" />
<Add library="opengl32" />
<Add directory="C:/Users/Neel/glfw/lib-mingw" />
<Add directory="C:/Users/Neel/glew-1.13.0/bin" />
<Add directory="D:/soil/Simple OpenGL Image Library/src" />
</Linker>
<Unit filename="fragment1" />
<Unit filename="include/NBody.h" />
<Unit filename="include/Shader.h" />
<Unit filename="include/particle.h" />
<Unit filename="openGL_template.cpp" />
<Unit filename="src/NBody.cpp" />
<Unit filename="src/Shader.cpp" />
<Unit filename="src/particle.cpp" />
<Unit filename="test.cpp">
<Option target="<{~None~}>" />
</Unit>
<Unit filename="vertex1" />
<Extensions>
<code_completion />
<envvars />
<debugger />
<lib_finder disable_auto="1" />
</Extensions>
</Project>
</CodeBlocks_project_file>