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Assets.xcassets/AppIcon.appiconset
xcuserdata/omgitsads.xcuserdatad/xcschemes
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+ <?xml version =" 1.0" encoding =" UTF-8" ?>
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+ <Scheme
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+ LastUpgradeVersion = " 0720"
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+ version = " 1.3" >
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+ <BuildAction
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+ parallelizeBuildables = " YES"
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+ buildImplicitDependencies = " YES" >
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+ </BuildAction >
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+ <TestAction
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+ buildConfiguration = " Debug"
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+ selectedDebuggerIdentifier = " Xcode.DebuggerFoundation.Debugger.LLDB"
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+ selectedLauncherIdentifier = " Xcode.DebuggerFoundation.Launcher.LLDB"
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+ shouldUseLaunchSchemeArgsEnv = " YES" >
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+ <Testables >
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+ </Testables >
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+ <AdditionalOptions >
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+ </AdditionalOptions >
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+ </TestAction >
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+ <LaunchAction
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+ buildConfiguration = " Debug"
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+ selectedDebuggerIdentifier = " Xcode.DebuggerFoundation.Debugger.LLDB"
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+ selectedLauncherIdentifier = " Xcode.DebuggerFoundation.Launcher.LLDB"
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+ launchStyle = " 0"
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+ useCustomWorkingDirectory = " NO"
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+ ignoresPersistentStateOnLaunch = " NO"
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+ debugDocumentVersioning = " YES"
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+ debugServiceExtension = " internal"
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+ allowLocationSimulation = " YES" >
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+ <AdditionalOptions >
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+ </AdditionalOptions >
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+ </LaunchAction >
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+ <ProfileAction
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+ buildConfiguration = " Release"
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+ shouldUseLaunchSchemeArgsEnv = " YES"
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+ savedToolIdentifier = " "
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+ useCustomWorkingDirectory = " NO"
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+ debugDocumentVersioning = " YES" >
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+ </ProfileAction >
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+ <AnalyzeAction
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+ buildConfiguration = " Debug" >
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+ </AnalyzeAction >
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+ <ArchiveAction
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+ buildConfiguration = " Release"
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+ revealArchiveInOrganizer = " YES" >
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+ </ArchiveAction >
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+ </Scheme >
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+ <?xml version =" 1.0" encoding =" UTF-8" ?>
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+ <!DOCTYPE plist PUBLIC "-//Apple//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd">
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+ <plist version =" 1.0" >
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+ <dict >
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+ <key >SchemeUserState </key >
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+ <dict >
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+ <key >Twitch.xcscheme </key >
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+ <dict >
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+ <key >orderHint </key >
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+ <integer >0 </integer >
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+ </dict >
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+ </dict >
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+ <key >SuppressBuildableAutocreation </key >
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+ <dict >
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+ <key >8CE0BEF81C9B445500834179 </key >
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+ <dict >
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+ <key >primary </key >
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+ <true />
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+ </dict >
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+ <key >8CE0BF091C9B445500834179 </key >
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+ <dict >
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+ <key >primary </key >
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+ <true />
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+ </dict >
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+ <key >8CE0BF141C9B445500834179 </key >
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+ <dict >
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+ <key >primary </key >
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+ <true />
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+ </dict >
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+ </dict >
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+ </dict >
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+ </plist >
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+ //
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+ // AppDelegate.swift
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+ // Twitch
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+ //
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+ // Created by Adam Holt on 17/03/2016.
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+ // Copyright © 2016 Adam Holt. All rights reserved.
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+ //
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+
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+ import Cocoa
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+
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+ @NSApplicationMain
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+ class AppDelegate : NSObject , NSApplicationDelegate {
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+
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+
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+
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+ func applicationDidFinishLaunching( aNotification: NSNotification ) {
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+ // Insert code here to initialize your application
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+ }
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+
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+ func applicationWillTerminate( aNotification: NSNotification ) {
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+ // Insert code here to tear down your application
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+ }
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+
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+
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+ }
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+
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+ {
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+ "images" : [
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+ {
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+ "idiom" : " mac" ,
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+ "size" : " 16x16" ,
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+ "scale" : " 1x"
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+ },
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+ {
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+ "idiom" : " mac" ,
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+ "size" : " 16x16" ,
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+ "scale" : " 2x"
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+ },
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+ {
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+ "idiom" : " mac" ,
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+ "size" : " 32x32" ,
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+ "scale" : " 1x"
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+ },
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+ {
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+ "idiom" : " mac" ,
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+ "size" : " 32x32" ,
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+ "scale" : " 2x"
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+ },
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+ {
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+ "idiom" : " mac" ,
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+ "size" : " 128x128" ,
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+ "scale" : " 1x"
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+ },
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+ {
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+ "idiom" : " mac" ,
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+ "size" : " 128x128" ,
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+ "scale" : " 2x"
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+ },
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+ {
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+ "idiom" : " mac" ,
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+ "size" : " 256x256" ,
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+ "scale" : " 1x"
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+ },
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+ {
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+ "idiom" : " mac" ,
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+ "size" : " 256x256" ,
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+ "scale" : " 2x"
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+ },
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+ {
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+ "idiom" : " mac" ,
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+ "size" : " 512x512" ,
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+ "scale" : " 1x"
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+ },
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+ {
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+ "idiom" : " mac" ,
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+ "size" : " 512x512" ,
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+ "scale" : " 2x"
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+ }
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+ ],
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+ "info" : {
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+ "version" : 1 ,
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+ "author" : " xcode"
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+ }
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+ }
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+ <?xml version =" 1.0" encoding =" UTF-8" ?>
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+ <!DOCTYPE plist PUBLIC "-//Apple//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd">
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+ <plist version =" 1.0" >
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+ <dict >
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+ <key >CFBundleDevelopmentRegion </key >
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+ <string >en </string >
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+ <key >CFBundleExecutable </key >
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+ <string >$(EXECUTABLE_NAME) </string >
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+ <key >CFBundleIconFile </key >
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+ <string ></string >
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+ <key >CFBundleIdentifier </key >
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+ <string >$(PRODUCT_BUNDLE_IDENTIFIER) </string >
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+ <key >CFBundleInfoDictionaryVersion </key >
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+ <string >6.0 </string >
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+ <key >CFBundleName </key >
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+ <string >$(PRODUCT_NAME) </string >
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+ <key >CFBundlePackageType </key >
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+ <string >APPL </string >
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+ <key >CFBundleShortVersionString </key >
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+ <string >1.0 </string >
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+ <key >CFBundleSignature </key >
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+ <string >???? </string >
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+ <key >CFBundleVersion </key >
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+ <string >1 </string >
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+ <key >LSMinimumSystemVersion </key >
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+ <string >$(MACOSX_DEPLOYMENT_TARGET) </string >
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+ <key >NSHumanReadableCopyright </key >
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+ <string >Copyright © 2016 Adam Holt. All rights reserved. </string >
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+ <key >NSMainStoryboardFile </key >
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+ <string >Main </string >
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+ <key >NSPrincipalClass </key >
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+ <string >NSApplication </string >
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+ </dict >
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+ </plist >
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+ //
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+ // ViewController.swift
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+ // Twitch
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+ //
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+ // Created by Adam Holt on 17/03/2016.
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+ // Copyright © 2016 Adam Holt. All rights reserved.
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+ //
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+
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+ import Cocoa
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+
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+ class ViewController : NSViewController {
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+
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+ override func viewDidLoad( ) {
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+ super. viewDidLoad ( )
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+
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+ // Do any additional setup after loading the view.
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+ }
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+
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+ override var representedObject : AnyObject ? {
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+ didSet {
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+ // Update the view, if already loaded.
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+ }
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+ }
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+
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+
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+ }
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+
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+ <?xml version =" 1.0" encoding =" UTF-8" ?>
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+ <!DOCTYPE plist PUBLIC "-//Apple//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd">
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+ <plist version =" 1.0" >
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+ <dict >
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+ <key >CFBundleDevelopmentRegion </key >
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+ <string >en </string >
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+ <key >CFBundleExecutable </key >
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+ <string >$(EXECUTABLE_NAME) </string >
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+ <key >CFBundleIdentifier </key >
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+ <string >$(PRODUCT_BUNDLE_IDENTIFIER) </string >
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+ <key >CFBundleInfoDictionaryVersion </key >
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+ <string >6.0 </string >
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+ <key >CFBundleName </key >
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+ <string >$(PRODUCT_NAME) </string >
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+ <key >CFBundlePackageType </key >
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+ <string >BNDL </string >
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+ <key >CFBundleShortVersionString </key >
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+ <string >1.0 </string >
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+ <key >CFBundleSignature </key >
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+ <string >???? </string >
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+ <key >CFBundleVersion </key >
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+ <string >1 </string >
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+ </dict >
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+ </plist >
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+ //
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+ // TwitchTests.swift
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+ // TwitchTests
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+ //
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+ // Created by Adam Holt on 17/03/2016.
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+ // Copyright © 2016 Adam Holt. All rights reserved.
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+ //
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+
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+ import XCTest
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+ @testable import Twitch
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+
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+ class TwitchTests : XCTestCase {
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+
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+ override func setUp( ) {
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+ super. setUp ( )
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+ // Put setup code here. This method is called before the invocation of each test method in the class.
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+ }
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+
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+ override func tearDown( ) {
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+ // Put teardown code here. This method is called after the invocation of each test method in the class.
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+ super. tearDown ( )
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+ }
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+
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+ func testExample( ) {
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+ // This is an example of a functional test case.
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+ // Use XCTAssert and related functions to verify your tests produce the correct results.
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+ }
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+
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+ func testPerformanceExample( ) {
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+ // This is an example of a performance test case.
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+ self . measureBlock {
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+ // Put the code you want to measure the time of here.
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+ }
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+ }
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+
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+ }
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+ <?xml version =" 1.0" encoding =" UTF-8" ?>
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+ <!DOCTYPE plist PUBLIC "-//Apple//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd">
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+ <plist version =" 1.0" >
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+ <dict >
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+ <key >CFBundleDevelopmentRegion </key >
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+ <string >en </string >
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+ <key >CFBundleExecutable </key >
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+ <string >$(EXECUTABLE_NAME) </string >
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+ <key >CFBundleIdentifier </key >
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+ <string >$(PRODUCT_BUNDLE_IDENTIFIER) </string >
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+ <key >CFBundleInfoDictionaryVersion </key >
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+ <string >6.0 </string >
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+ <key >CFBundleName </key >
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+ <string >$(PRODUCT_NAME) </string >
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+ <key >CFBundlePackageType </key >
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+ <string >BNDL </string >
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+ <key >CFBundleShortVersionString </key >
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+ <string >1.0 </string >
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+ <key >CFBundleSignature </key >
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+ <string >???? </string >
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+ <key >CFBundleVersion </key >
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+ <string >1 </string >
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+ </dict >
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+ </plist >
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+ //
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+ // TwitchUITests.swift
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+ // TwitchUITests
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+ //
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+ // Created by Adam Holt on 17/03/2016.
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+ // Copyright © 2016 Adam Holt. All rights reserved.
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+ //
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+
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+ import XCTest
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+
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+ class TwitchUITests : XCTestCase {
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+
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+ override func setUp( ) {
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+ super. setUp ( )
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+
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+ // Put setup code here. This method is called before the invocation of each test method in the class.
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+
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+ // In UI tests it is usually best to stop immediately when a failure occurs.
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+ continueAfterFailure = false
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+ // UI tests must launch the application that they test. Doing this in setup will make sure it happens for each test method.
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+ XCUIApplication ( ) . launch ( )
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+
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+ // In UI tests it’s important to set the initial state - such as interface orientation - required for your tests before they run. The setUp method is a good place to do this.
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+ }
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+
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+ override func tearDown( ) {
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+ // Put teardown code here. This method is called after the invocation of each test method in the class.
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+ super. tearDown ( )
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+ }
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+
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+ func testExample( ) {
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+ // Use recording to get started writing UI tests.
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+ // Use XCTAssert and related functions to verify your tests produce the correct results.
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+ }
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+
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+ }
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