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Crash when firing a rocket. #379

@7hells

Description

@7hells

I had a crash while trying to launch a steam rocket, which happened the same when I was alone in the room.
And I tried to create a new save and start sandbox mode, and when I launched the rocket, the game still crashed.

Error logs

TargetParameterCountException: Parameter count mismatch.

System.Delegate.CreateDelegate (System.Type type, System.Object firstArgument, System.Reflection.MethodInfo method, System.Boolean throwOnBindFailure, System.Boolean allowClosed) (at <8ce0bd04a7a04b4b9395538239d3fdd8>:0)
System.Delegate.CreateDelegate (System.Type type, System.Object firstArgument, System.Reflection.MethodInfo method) (at <8ce0bd04a7a04b4b9395538239d3fdd8>:0)
System.Reflection.RuntimeMethodInfo.CreateDelegate (System.Type delegateType, System.Object target) (at <8ce0bd04a7a04b4b9395538239d3fdd8>:0)
System.Runtime.Serialization.SerializationEvents.AddOnDelegate (System.Object obj, System.Runtime.Serialization.SerializationEventHandler handler, System.Collections.Generic.List`1[T] methods) (at <8ce0bd04a7a04b4b9395538239d3fdd8>:0)
System.Runtime.Serialization.SerializationEvents.InvokeOnDelegate (System.Object obj, System.Runtime.Serialization.StreamingContext context, System.Collections.Generic.List`1[T] methods) (at <8ce0bd04a7a04b4b9395538239d3fdd8>:0)
System.Runtime.Serialization.SerializationEvents.InvokeOnDeserialized (System.Object obj, System.Runtime.Serialization.StreamingContext context) (at <8ce0bd04a7a04b4b9395538239d3fdd8>:0)
System.Runtime.Serialization.ObjectManager.RaiseOnDeserializedEvent (System.Object obj) (at <8ce0bd04a7a04b4b9395538239d3fdd8>:0)
System.Runtime.Serialization.ObjectManager.RegisterObject (System.Object obj, System.Int64 objectID, System.Runtime.Serialization.SerializationInfo info, System.Int64 idOfContainingObj, System.Reflection.MemberInfo member, System.Int32[] arrayIndex) (at <8ce0bd04a7a04b4b9395538239d3fdd8>:0)
System.Runtime.Serialization.Formatters.Binary.ObjectReader.RegisterObject (System.Object obj, System.Runtime.Serialization.Formatters.Binary.ParseRecord pr, System.Runtime.Serialization.Formatters.Binary.ParseRecord objectPr, System.Boolean bIsString) (at <8ce0bd04a7a04b4b9395538239d3fdd8>:0)
System.Runtime.Serialization.Formatters.Binary.ObjectReader.RegisterObject (System.Object obj, System.Runtime.Serialization.Formatters.Binary.ParseRecord pr, System.Runtime.Serialization.Formatters.Binary.ParseRecord objectPr) (at <8ce0bd04a7a04b4b9395538239d3fdd8>:0)
System.Runtime.Serialization.Formatters.Binary.ObjectReader.ParseObjectEnd (System.Runtime.Serialization.Formatters.Binary.ParseRecord pr) (at <8ce0bd04a7a04b4b9395538239d3fdd8>:0)
System.Runtime.Serialization.Formatters.Binary.ObjectReader.Parse (System.Runtime.Serialization.Formatters.Binary.ParseRecord pr) (at <8ce0bd04a7a04b4b9395538239d3fdd8>:0)
System.Runtime.Serialization.Formatters.Binary.__BinaryParser.Run () (at <8ce0bd04a7a04b4b9395538239d3fdd8>:0)
System.Runtime.Serialization.Formatters.Binary.ObjectReader.Deserialize (System.Runtime.Remoting.Messaging.HeaderHandler handler, System.Runtime.Serialization.Formatters.Binary.__BinaryParser serParser, System.Boolean fCheck, System.Boolean isCrossAppDomain, System.Runtime.Remoting.Messaging.IMethodCallMessage methodCallMessage) (at <8ce0bd04a7a04b4b9395538239d3fdd8>:0)
System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize (System.IO.Stream serializationStream, System.Runtime.Remoting.Messaging.HeaderHandler handler, System.Boolean fCheck, System.Boolean isCrossAppDomain, System.Runtime.Remoting.Messaging.IMethodCallMessage methodCallMessage) (at <8ce0bd04a7a04b4b9395538239d3fdd8>:0)
System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize (System.IO.Stream serializationStream, System.Runtime.Remoting.Messaging.HeaderHandler handler, System.Boolean fCheck, System.Runtime.Remoting.Messaging.IMethodCallMessage methodCallMessage) (at <8ce0bd04a7a04b4b9395538239d3fdd8>:0)
System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize (System.IO.Stream serializationStream, System.Runtime.Remoting.Messaging.HeaderHandler handler, System.Boolean fCheck) (at <8ce0bd04a7a04b4b9395538239d3fdd8>:0)
System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize (System.IO.Stream serializationStream, System.Runtime.Remoting.Messaging.HeaderHandler handler) (at <8ce0bd04a7a04b4b9395538239d3fdd8>:0)
System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize (System.IO.Stream serializationStream) (at <8ce0bd04a7a04b4b9395538239d3fdd8>:0)
MultiplayerMod.Platform.Steam.Network.Messaging.NetworkSerializer.Deserialize (MultiplayerMod.Platform.Steam.Network.Messaging.INetworkMessageHandle message) (at <69987fe13e6f412a9c46501a3ecf0905>:0)
MultiplayerMod.Platform.Steam.Network.Messaging.NetworkMessageProcessor.Process (System.UInt32 clientId, MultiplayerMod.Platform.Steam.Network.Messaging.INetworkMessageHandle handle) (at <69987fe13e6f412a9c46501a3ecf0905>:0)
MultiplayerMod.Platform.Steam.Network.SteamServer.ReceiveMessages () (at <69987fe13e6f412a9c46501a3ecf0905>:0)
MultiplayerMod.Platform.Steam.Network.SteamServer.Tick () (at <69987fe13e6f412a9c46501a3ecf0905>:0)
MultiplayerMod.Platform.Steam.Network.Components.SteamServerComponent.Update () (at <69987fe13e6f412a9c46501a3ecf0905>:0)

Build: U54-652372-V

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