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Openize.Heic.Decoder.csproj
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<?xml version="1.0" encoding="utf-8"?>
<Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup>
<UseTargetFramework Condition=" '$(UseTargetFramework)' == '' ">net8.0</UseTargetFramework>
<TargetFrameworks>net8.0;net6.0;netstandard2.0</TargetFrameworks>
<Configurations>Debug;DebugWithSign;Release;ReleaseWithSign</Configurations>
</PropertyGroup>
<PropertyGroup>
<GenerateAssemblyInfo>false</GenerateAssemblyInfo>
<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|AnyCPU'">
<DefineConstants>TRACE;DEBUG;$(DefineConstants)</DefineConstants>
<DebugType>full</DebugType>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|AnyCPU'">
<DebugType>none</DebugType>
<DebugSymbols>false</DebugSymbols>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='DebugWithSign|AnyCPU'">
<DefineConstants>TRACE;DEBUG;$(DefineConstants)</DefineConstants>
<DebugType>full</DebugType>
<SignAssembly>True</SignAssembly>
<AssemblyOriginatorKeyFile>..\publish\KeyPair.snk</AssemblyOriginatorKeyFile>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='ReleaseWithSign|AnyCPU'">
<DebugType>none</DebugType>
<DebugSymbols>false</DebugSymbols>
<SignAssembly>True</SignAssembly>
<AssemblyOriginatorKeyFile>..\publish\KeyPair.snk</AssemblyOriginatorKeyFile>
</PropertyGroup>
<PropertyGroup>
<EnableDefaultCompileItems>False</EnableDefaultCompileItems>
<AssemblyName>Openize.Heic.Decoder</AssemblyName>
<RootNamespace>Openize.Heic.Decoder</RootNamespace>
<DocumentationFile>$(AssemblyName).xml</DocumentationFile>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(TargetFramework)|$(Platform)'=='ReleaseWithSign|net8.0|AnyCPU'">
<Optimize>True</Optimize>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(TargetFramework)|$(Platform)'=='ReleaseWithSign|net6.0|AnyCPU'">
<Optimize>True</Optimize>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(TargetFramework)|$(Platform)'=='ReleaseWithSign|netstandard2.0|AnyCPU'">
<Optimize>True</Optimize>
</PropertyGroup>
<ItemGroup>
<Compile Include="BmffBoxes\HEVCConfigurationBox.cs" />
<Compile Include="Context\pps_range_extension.cs" />
<Compile Include="Context\pps_scc_extension.cs" />
<Compile Include="AuxiliaryReferenceType.cs" />
<Compile Include="HeicImageFrame.cs" />
<Compile Include="ImageFrameType.cs" />
<Compile Include="IO\BitStreamWithNalSupport.cs" />
<Compile Include="BmffBoxes\HEVCDecoderConfigurationRecord.cs" />
<Compile Include="IO\Cabac.cs" />
<Compile Include="HeicHeader.cs" />
<Compile Include="HeicImage.cs" />
<Compile Include="Context\DecoderContext.cs" />
<Compile Include="Context\hrd_parameters.cs" />
<Compile Include="Context\HeicPicture.cs" />
<Compile Include="Context\pic_parameter_set_rbsp.cs" />
<Compile Include="Context\profile_tier_level.cs" />
<Compile Include="Context\seq_parameter_set_rbsp.cs" />
<Compile Include="Context\video_parameter_set_rbsp.cs" />
<Compile Include="Context\sei_payload_rbsp.cs" />
<Compile Include="IO\CabacType.cs" />
<Compile Include="IO\ContextVariable.cs" />
<Compile Include="PixelFormat.cs" />
<Compile Include="Properties\AssemblyInfo.cs" />
<Compile Include="rsbp\NalHeader.cs" />
<Compile Include="rsbp\rbsp_trailing_bits.cs" />
<Compile Include="rsbp\ScalingList.cs" />
<Compile Include="Slices\scaling_list_data.cs" />
<Compile Include="rsbp\Scans.cs" />
<Compile Include="Slices\coding_quadtree.cs" />
<Compile Include="Slices\coding_tree_unit.cs" />
<Compile Include="Slices\coding_unit.cs" />
<Compile Include="Slices\inter_pred_idc.cs" />
<Compile Include="Slices\NeighbouringSamples.cs" />
<Compile Include="Slices\NeighbouringSamplesGenerator.cs" />
<Compile Include="Slices\palette_coding.cs" />
<Compile Include="Slices\PartMode.cs" />
<Compile Include="Slices\pcm_sample.cs" />
<Compile Include="Slices\prediction_unit.cs" />
<Compile Include="Slices\PredMode.cs" />
<Compile Include="Slices\pred_weight_table.cs" />
<Compile Include="Slices\ref_pic_lists_modification.cs" />
<Compile Include="Slices\residual_coding.cs" />
<Compile Include="Slices\sao.cs" />
<Compile Include="Slices\SliceType.cs" />
<Compile Include="Slices\slice_segment_data.cs" />
<Compile Include="Slices\slice_segment_header.cs" />
<Compile Include="Slices\slice_segment_layer_rbsp.cs" />
<Compile Include="Slices\st_ref_pic_set.cs" />
<Compile Include="Slices\transform_tree.cs" />
<Compile Include="Slices\transform_unit.cs" />
<Compile Include="MathExtra.cs" />
<Compile Include="rsbp\NalUnit.cs" />
<Compile Include="rsbp\NalUnitType.cs" />
<Compile Include="YuvConverter.cs" />
</ItemGroup>
<ItemGroup>
<ProjectReference Include="..\Openize.IsoBmff\Openize.IsoBmff.csproj" />
</ItemGroup>
</Project>