From 109aea2af02f769de3ff61d709f7eb11a1530b28 Mon Sep 17 00:00:00 2001
From: Rian8337 <52914632+Rian8337@users.noreply.github.com>
Date: Tue, 4 Feb 2025 11:25:08 +0800
Subject: [PATCH] Credit change authors in changelog
---
assets/app/changelog.md | 33 +++++++++++++++++----------------
1 file changed, 17 insertions(+), 16 deletions(-)
diff --git a/assets/app/changelog.md b/assets/app/changelog.md
index 838262476..b1aae314b 100644
--- a/assets/app/changelog.md
+++ b/assets/app/changelog.md
@@ -3,28 +3,29 @@ Version 1.8.2
# Additions
-- Added support for cyclic online banners
-- Added support to change maximum players in multiplayer rooms
-- Added timestamp to chat messages in multiplayer
-- Added slider tick fade in, hit, and fade out (with the Hidden mod) animations
+- Added support for cyclic online banners by [Reco1I](https://github.com/Reco1I)
+- Added support to change maximum players in multiplayer rooms by [Rian8337](https://github.com/Rian8337)
+- Added timestamp to chat messages in multiplayer by [Rian8337](https://github.com/Rian8337)
+- Added slider tick fade in, hit, and fade out (with the Hidden mod) animations by [Rian8337](https://github.com/Rian8337)
# Changes
-- The unranked text in gameplay no longer persists permanently
-- Matched slider snaking in speed with osu!stable
-- Updated osu!droid and osu!standard difficulty and performance calculations to match upcoming changes
-- Only render slider path points that are further apart by a certain distance
+- Make unranked text in gameplay not persist permanently by [Rian8337](https://github.com/Rian8337)
+- Matched slider snaking in speed with osu!stable by [Rian8337](https://github.com/Rian8337)
+- Updated osu!droid and osu!standard difficulty and performance calculations to match upcoming changes by [Rian8337](https://github.com/Rian8337)
+- Only render slider path points that are further apart by a certain distance by [Rian8337](https://github.com/Rian8337)
- Improves memory usage and performance during gameplay, especially in complex Bézier sliders, without
sacrificing important details.
# Bug Fixes
-- Fixed a potential crash during game over animation when video background is enabled
-- Fixed Hard Rock mod application doubly-flipping slider head and tail positions
+- Fixed a potential crash during game over animation when video background is enabled by [Reco1I](https://github.com/Reco1I)
+- Fixed Hard Rock mod application doubly-flipping slider head and tail positions by [Rian8337](https://github.com/Rian8337)
- Gameplay was not affected, only difficulty calculation and replay-related detections.
-- Fixed incorrect replay download when downloading replays from the best pp leaderboard
-- Fixed in-game updater no longer working if the last downloaded update failed to install
-- Fixed slider ticks potentially being judged incorrectly in replay
-- Fixed ScoreV2 combo portion calculation applying `n+1` combo rather than `n` combo
-- Fixed slider repeats not generating when slider tick generation is disabled
-- Fixed negative duration spinners persisting indefinitely
\ No newline at end of file
+- Fixed incorrect replay download when downloading replays from the best pp leaderboard by [Rian8337](https://github.com/Rian8337)
+- Fixed in-game updater no longer working if the last downloaded update failed to install by [Reco1I](https://github.com/Reco1I)
+- Fixed slider ticks potentially being judged incorrectly in replay by [Rian8337](https://github.com/Rian8337)
+- Fixed ScoreV2 combo portion calculation applying `n+1` combo rather than `n` combo by [Rian8337](https://github.com/Rian8337)
+- Fixed slider repeats not generating when slider tick generation is disabled by [Rian8337](https://github.com/Rian8337)
+- Fixed negative duration spinners persisting indefinitely by [Rian8337](https://github.com/Rian8337)
+- Fixed wrong download speed unit in beatmap downloader by [SweetIceLolly](https://github.com/SweetIceLolly)
\ No newline at end of file