diff --git a/assets/app/changelog.md b/assets/app/changelog.md index b1aae314b..8d5fbeee6 100644 --- a/assets/app/changelog.md +++ b/assets/app/changelog.md @@ -13,9 +13,9 @@ Version 1.8.2 - Make unranked text in gameplay not persist permanently by [Rian8337](https://github.com/Rian8337) - Matched slider snaking in speed with osu!stable by [Rian8337](https://github.com/Rian8337) - Updated osu!droid and osu!standard difficulty and performance calculations to match upcoming changes by [Rian8337](https://github.com/Rian8337) + - This change does not trigger a recalculation of all beatmaps in your library. A triggered recalculation will be done in the next update. - Only render slider path points that are further apart by a certain distance by [Rian8337](https://github.com/Rian8337) - - Improves memory usage and performance during gameplay, especially in complex Bézier sliders, without - sacrificing important details. + - Improves memory usage and performance during gameplay, especially in complex Bézier sliders, without sacrificing important details. # Bug Fixes @@ -28,4 +28,5 @@ Version 1.8.2 - Fixed ScoreV2 combo portion calculation applying `n+1` combo rather than `n` combo by [Rian8337](https://github.com/Rian8337) - Fixed slider repeats not generating when slider tick generation is disabled by [Rian8337](https://github.com/Rian8337) - Fixed negative duration spinners persisting indefinitely by [Rian8337](https://github.com/Rian8337) -- Fixed wrong download speed unit in beatmap downloader by [SweetIceLolly](https://github.com/SweetIceLolly) \ No newline at end of file +- Fixed wrong download speed unit in beatmap downloader by [SweetIceLolly](https://github.com/SweetIceLolly) +- Fixed OpenGL stack underflow when exiting gameplay by [ammarasyad](https://github.com/ammarasyad) \ No newline at end of file