diff --git a/assets/app/changelog.md b/assets/app/changelog.md
index b1aae314b..8d5fbeee6 100644
--- a/assets/app/changelog.md
+++ b/assets/app/changelog.md
@@ -13,9 +13,9 @@ Version 1.8.2
- Make unranked text in gameplay not persist permanently by [Rian8337](https://github.com/Rian8337)
- Matched slider snaking in speed with osu!stable by [Rian8337](https://github.com/Rian8337)
- Updated osu!droid and osu!standard difficulty and performance calculations to match upcoming changes by [Rian8337](https://github.com/Rian8337)
+ - This change does not trigger a recalculation of all beatmaps in your library. A triggered recalculation will be done in the next update.
- Only render slider path points that are further apart by a certain distance by [Rian8337](https://github.com/Rian8337)
- - Improves memory usage and performance during gameplay, especially in complex Bézier sliders, without
- sacrificing important details.
+ - Improves memory usage and performance during gameplay, especially in complex Bézier sliders, without sacrificing important details.
# Bug Fixes
@@ -28,4 +28,5 @@ Version 1.8.2
- Fixed ScoreV2 combo portion calculation applying `n+1` combo rather than `n` combo by [Rian8337](https://github.com/Rian8337)
- Fixed slider repeats not generating when slider tick generation is disabled by [Rian8337](https://github.com/Rian8337)
- Fixed negative duration spinners persisting indefinitely by [Rian8337](https://github.com/Rian8337)
-- Fixed wrong download speed unit in beatmap downloader by [SweetIceLolly](https://github.com/SweetIceLolly)
\ No newline at end of file
+- Fixed wrong download speed unit in beatmap downloader by [SweetIceLolly](https://github.com/SweetIceLolly)
+- Fixed OpenGL stack underflow when exiting gameplay by [ammarasyad](https://github.com/ammarasyad)
\ No newline at end of file