RP Mega Super Fighter #158
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Control of the fighter feels great. I always get in over my head with asteroids controls, but here I felt in control. Sounds too! Awesome!
Pretty much every Sega-style gamepad will need their buttons remapped in pad.c. I assume you dug it up from the depths of your pit of technology disappointments where it resided because of the nightmares from button remapping . You may notice the 8BitDo M30 overrides for my pit pad. Modern gamepads have two sticks. Just sayin'. |
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I've entered the 21st century and updated the controls against an X-box controller. Also fixed issues with the keyboard that I was kinda ignoring. I hope it's fun. I'll probably turn my attention to power-ups and extra enemies at some point. |
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I also put this on the discord, but I don't know which forum is most active, but here's a game I've been working on.. basically shoot everything!
https://github.com/jasonfrowe/RPMegaFighter
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