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Added unity pattern: A player build cannot be executed while inside the player loop.
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3 files changed

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package-lock.json

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package.json

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{
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"name": "gh-action-log-parser",
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"description": "GitHub Actions JavaScript Template",
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"version": "0.2.2",
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"version": "0.2.3",
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"author": "",
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"private": true,
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"homepage": "https://github.com/actions/javascript-action#readme",

patterns/unity.js

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@@ -58,5 +58,10 @@ module.exports = [
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"regex": "Build prerequisites are not met! Halting!",
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"result": "Build prerequisites are not met!",
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"showLine": 0
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}
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},
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{
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"regex": "A player build cannot be executed while inside the player loop.",
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"result": "A player build cannot be executed while inside the player loop.",
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"showLine": 0
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}
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]

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