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Can not see installed pixi plugin in animate under OSX #82
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That sounds like it didn't actually install properly - how did you install the new ZXP? |
Hi, @andrewstart .. thanks for all the effort.. I am eager to pick this up again where I left my last animate/pixi project (4.0) Enable syncing in your Adobe CC desktop application (recommended); or Is there somewhere concise information or tutorial how to get animate extension working with pixi? |
Hmm, the link to Anastasiy's Extension Manager works for me. Getting the extension working really should be just installing with the extension manager and making sure you have Electron globally installed. |
The link is working again. After installing it under osx with latest AnimateCC version I get the following error: |
Which version of Animate are you running? |
version 22.05 |
Are you on an M1? |
Same problem here (above screenshot). I used Anastasiy's Extension Manager, and added the links to electron and node as mentioned here: #83 since I'm on m1. But still the same error. |
The C++ portion of the plugin is built for 64-bit x86 processors, so the 2005 Macbook is probably out of luck with its 32-bit processor. For an m1, you could try manually turning on Rosetta for Animate, or using a version of Animate that isn't m1 native. |
I'm on an m1 but Animate isn't for m1 yet, before downloading they had a message stating while working on a silicon version of animate I should use the intel version. So I don't know if turning on Rosetta will do anything, but I'll try anyway. Seems I had Rosetta already, since it's required to run the older Animate (https://helpx.adobe.com/download-install/kb/apple-silicon-m1-chip.html#install-rosetta), so no success, still get the "is damaged" message. |
Looks like my Macbook pro is 64 bit. Several sites pointed that out. |
Well then, that leaves me puzzled. |
Can I do something to help debug this? |
Not that I can think of. If you wanted, you could try the latest release in the off chance it works (although I wouldn't expect it to). |
The latest was the release I'm testing now. Seems running it from my mac is not an option for now. Luckily I can also work on a windows machine... I just tested working with a designer on a mac, but the xfl I gave him reverted back to publish for flash when I got it back from him (his system doesn't have to plugin)... is there a way to keep his changes but export the project to pixijs? --edit found it, although it has a few extra steps (convert to pixianimate, save as xfl, overwrite received xfl) in it this could work for now... but hopefully the extension will work on m1's in the near future |
因为我的英语不好,以下使用翻译工具 sudo xattr -r -d com.apple.quarantine —————————————————————————————————————————————————— sudo xattr -r -d com.apple.quarantine
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same problem. this extension is not friendly to me. |
I installed the new PIXI 2.0 plugin. Great work btw!! but I don't know where to find it.
Looked in the extensions and under custom type but nothing.
I have an old pixi created file, which also says it can't find pixi do I have to convert this file to Actionscript 3.0
Tried both the version in adobe exchange: cc extensions
And tried the new 2.0.0 ZXP.
Would be great if it possible to get My old file to work again! Thanks for the effort!
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