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This would be useful, to reject any new watchers from changing the map accidentally or intentionally, while a round is occurring.
Perhaps when a user leaves safezone or first point is taken, get all players involved (by IP address preferably), after that anyone else cannot have access to change maps/settings. Reset after each round.
The text was updated successfully, but these errors were encountered:
David52920
changed the title
Feature to allow only users in battle to have access to change maps/settings.
Feature to reject newly joined players access to change maps/settings.
Sep 11, 2020
Possible implementation is --prevent-changes-from-new-players a option, which might take the following values:
off (everyone can change maps/vote)
after-first-point (players present when first point is taken)
after-first-exit-safe (players present when first player exits safe)
Maybe also a related --make-new-players-spectators option? when on, new players cannot leave the safe zone
off (everyone can join the board at any time)
after-first-point
after-first-exit-safe
First option seems to be more doable, with second option it prevents players who accidentally disconnect or crash from continuing to play current game, otherwise would need to restart.
On somewhat related topic;
Possible solution for players who disconnect and other player continues grabbing points, we can have some type of commands;
/pausepoints <- stops adding points for both teams until another command is called
/resumepoints <- resumes point counting for both teams.
This would be useful, to reject any new watchers from changing the map accidentally or intentionally, while a round is occurring.
Perhaps when a user leaves safezone or first point is taken, get all players involved (by IP address preferably), after that anyone else cannot have access to change maps/settings. Reset after each round.
The text was updated successfully, but these errors were encountered: