Play only part or section of the map (practice mod) #13013
Replies: 11 comments 8 replies
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Or something like Autoplay but you can in any moment change it to normal gameplay |
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I think it would be nice to have it implemented as a separate part of the game instead of as a mod. An ability to "scroll" through the beatmap in real time a la McOsu would be nice in a "Practice" mode alongside "Play" and "Edit" out of the main menu. |
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Isn't Target Practice an unimplemented mod for exactly that or am I remembering wrong? |
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Target Practice is where random targets appear in triangles. Not the one they're looking for. |
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I'd like to propose fast forwarding to 10s before last failure on next try. |
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osu!lazer 2021.1113.0 added a beatmap testing feature that can be used as a temporary solution for this problem. |
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How settings of the mod should be implemented? Via 2 numberboxes (for start and end), or sliders? |
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On the topic of a "Practice Mod" where one can scroll through a beatmap, it might be interesting to see some sort of keyboard control for live-updating speed, so that someone can practice a specific area at a different BPM to learn it, then gradually speed it up. Alternatively, there could be a UI similar to the difficulty adjust mod added in-game with the practice mod that lets you adjust ar/speed/od/cs/etc... |
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Sadly, this request doesn't seem active anymore, even though a lot of people I asked would like to see a "Practice Mode" in Osu. If you like this idea, I'd love to try and implement it. As I don't have much experience with the codebase of lazer, I'd need some help. |
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Something I came to think of while playing is the idea of "Community Practice Difficulties". Some video/media platforms allows the community to set custom timestamps within a video to mark that portion as being skippable. It's used for some modern anime websites to automatically skip openings/endings. Similarly, I think osu! could benefit from the same idea - allow the community to set timestamps for a portion of the beatmap where the difficulty spike appears, and have it accessible within a dropdown menu inside osu! as a "practice difficulty". Structurally, I think these community-made beatmap sections should have a title, and should implement a voting system so more relevant (and serious) practice difficulties appear at the top. With this, the community can either upvote or downvote a practice difficulty depending on how useful they find it. |
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I would love to see the ability to immediately hop into a practice mode upon failing that navigates to just before you fail, with the option to then scrub forwards/backwards x amount of seconds. |
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Describe the feature: Sometimes players want to try to play only part of the map (where they fail or where the hard pattern appears) and not full of the map. At this point at stable, a lot of players can only create a new diff on the map that only contains a part that they want to play to do that.
Proposal designs of the feature: Add feature maybe like training mod or something like that, specify the start and end point/time on the map that player wants to try so players can play that specific part without creating new difficulty
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