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You can use "Playfield([mode]only)" layer as an alternative solution as they don't hide even the HUD is set to hide. |
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I think it would be nice to have an option to keep certain UI elements, such as the HP bar and UR meter, visible even when the rest of the UI is hidden.
I saw this post at #31121 and was wondering, but this feature hasn't been implemented yet, right?
(I am using machine translation.)
Edit: I just understood the traditional workaround (using Playfield ([mode] only)), but I realized that the placement shifts when the circle size changes. Therefore, I still feel the need for this option.
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