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primitive_structs.h
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73 lines (64 loc) · 1.02 KB
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// All structs used throughout the programmes
#ifndef PRIMITIVE_STRUCTURES
#define PRIMITIVE_STRUCTURES
//Struct for storing the RGB color values for Faces
struct Color
{
double r;
double g;
double b;
};
// Struct for storing RGB values for the wireframe of cuboid primitive
struct wireColor
{
double r;
double g;
double b;
};
// Struct for parameters for drawing a cube
struct cube_d
{
int size;
double tx;
double ty;
double tz;
double rx;
double ry;
double rz;
double theta;
};
// Struct for parameters for drawing a cylinder
struct cylinder_d
{
double height;
double rad_t;
double rad_b;
double tx;
double ty;
double tz;
double rx;
double ry;
double rz;
double theta;
};
// Struct for parameters for drawing a sphere
struct sphere_d
{
double radius;
double tx;
double ty;
double tz;
};
// Struct for parameters for drawing a cuboid
struct cuboid_d
{
double x_corner;
double y_corner;
double z_corner;
double length;
double width;
double height;
};
extern Color RGB;
extern wireColor RGB_wire;
#endif