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Remove more beginGeometry
1 parent f20ac21 commit f85e2d4

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-22
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+22
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src/webgl/p5.Geometry.js

+22-22
Original file line numberDiff line numberDiff line change
@@ -273,7 +273,7 @@ class Geometry {
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*
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* // Create a p5.Geometry object.
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* // Set its internal color to red.
276-
* let myGeometry = buildGeometry(() => {
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* let myGeometry = buildGeometry(function() {
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* fill(255, 0, 0);
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* plane(20);
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* });
@@ -336,7 +336,7 @@ class Geometry {
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* let saveBtn;
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* function setup() {
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* createCanvas(200, 200, WEBGL);
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* myModel = buildGeometry(() => {
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* myModel = buildGeometry(function()) {
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* for (let i = 0; i < 5; i++) {
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* push();
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* translate(
@@ -441,7 +441,7 @@ class Geometry {
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* let saveBtn2;
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* function setup() {
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* createCanvas(200, 200, WEBGL);
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* myModel = buildGeometry(() => {
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* myModel = buildGeometry(function() {
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* for (let i = 0; i < 5; i++) {
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* push();
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* translate(
@@ -936,9 +936,9 @@ class Geometry {
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* createCanvas(100, 100, WEBGL);
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*
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* // Create a p5.Geometry object.
939-
* beginGeometry();
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* torus();
941-
* myGeometry = endGeometry();
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* myGeometry = buildGeometry(function() {
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* torus();
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* });
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*
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* // Compute the vertex normals.
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* myGeometry.computeNormals();
@@ -1679,9 +1679,9 @@ class Geometry {
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* createCanvas(100, 100, WEBGL);
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*
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* // Create a very small torus.
1682-
* beginGeometry();
1683-
* torus(1, 0.25);
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* myGeometry = endGeometry();
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* myGeometry = buildGeometry(function() {;
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* torus(1, 0.25);
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* });
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*
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* // Normalize the torus so its vertices fill
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* // the range [-100, 100].
@@ -1794,10 +1794,10 @@ class Geometry {
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* });
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*
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* // Create the Geometry object.
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* beginGeometry();
1798-
* fill('hotpink');
1799-
* sphere(45, 50, 50);
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* geo = endGeometry();
1797+
* geo = buildGeometry(function() {
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* fill('hotpink');
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* sphere(45, 50, 50);
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* });
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*
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* // Set the roughness value for every vertex.
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* for (let v of geo.vertices){
@@ -2224,9 +2224,9 @@ function geometry(p5, fn){
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* createCanvas(100, 100, WEBGL);
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*
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* // Create a p5.Geometry object.
2227-
* beginGeometry();
2228-
* torus(30, 15, 10, 8);
2229-
* myGeometry = endGeometry();
2227+
* myGeometry = buildGeometry(function() {
2228+
* torus(30, 15, 10, 8);
2229+
* });
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*
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* describe('A white torus rotates slowly against a dark gray background. Red spheres mark its vertices.');
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* }
@@ -2293,9 +2293,9 @@ function geometry(p5, fn){
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* createCanvas(100, 100, WEBGL);
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*
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* // Create a p5.Geometry object.
2296-
* beginGeometry();
2297-
* torus(30, 15, 10, 8);
2298-
* myGeometry = endGeometry();
2296+
* myGeometry = buildGeometry(function() {
2297+
* torus(30, 15, 10, 8);
2298+
* });
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*
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* // Compute the vertex normals.
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* myGeometry.computeNormals();
@@ -2440,9 +2440,9 @@ function geometry(p5, fn){
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* createCanvas(100, 100, WEBGL);
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*
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* // Create a p5.Geometry object.
2443-
* beginGeometry();
2444-
* sphere();
2445-
* myGeometry = endGeometry();
2443+
* myGeometry = buildGeometry(function() {
2444+
* sphere();
2445+
* });
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*
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* describe("A sphere drawn on a gray background. The sphere's surface is a grayscale patchwork of triangles.");
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* }

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