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CMakeLists.txt
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PROJECT(unsf C)
CMAKE_MINIMUM_REQUIRED(VERSION 2.8)
# UnSF version
SET(VERSION_MAJOR 1)
SET(VERSION_MINOR 1)
SET(VERSION_RELEASE 0)
SET(UNSF_VERSION "${VERSION_MAJOR}.${VERSION_MINOR}.${VERSION_RELEASE}")
# Library versions
SET(SOVERSION 1)
SET(VERSION 1.1.0)
# Find Macros
SET(CMAKE_MODULE_PATH ${CMAKE_SOURCE_DIR}/cmake)
INCLUDE(CheckCCompilerFlag)
INCLUDE(CheckCSourceCompiles)
INCLUDE(CheckIncludeFile)
INCLUDE(CheckFunctionExists)
INCLUDE(TestBigEndian)
# Set a default build type if none was specified
IF (NOT DEFINED CMAKE_BUILD_TYPE OR CMAKE_BUILD_TYPE STREQUAL "")
MESSAGE(STATUS "Setting build type to 'Release' as none was specified.")
SET(CMAKE_BUILD_TYPE Release CACHE STRING "Choose the type of build." FORCE)
# Set the possible values of build type for cmake-gui
SET_PROPERTY(CACHE CMAKE_BUILD_TYPE PROPERTY STRINGS "Debug" "Release" "MinSizeRel" "RelWithDebInfo")
ENDIF ()
SET(CMAKE_CONFIGURATION_TYPES "${CMAKE_BUILD_TYPE}")
MESSAGE(STATUS "Build Type: ${CMAKE_BUILD_TYPE}")
# Usage of RPATH for macOS is enabled by default; this just suppresses the CMP0042
# warning when building dylib.
IF (POLICY CMP0042)
CMAKE_POLICY(SET CMP0042 NEW)
ENDIF ()
IF (OPENBSD) # Set RPATH for OpenBSD so unsf can find libunsf.so
# use, i.e. don't skip the full RPATH for the build tree
SET(CMAKE_SKIP_BUILD_RPATH FALSE)
# when building, don't use the install RPATH already
# (but later on when installing)
SET(CMAKE_BUILD_WITH_INSTALL_RPATH FALSE)
SET(CMAKE_INSTALL_RPATH "${CMAKE_INSTALL_PREFIX}/lib")
# add the automatically determined parts of the RPATH
# which point to directories outside the build tree to the install RPATH
SET(CMAKE_INSTALL_RPATH_USE_LINK_PATH TRUE)
# the RPATH to be used when installing, but only if it's not a system directory
LIST(FIND CMAKE_PLATFORM_IMPLICIT_LINK_DIRECTORIES "${CMAKE_INSTALL_PREFIX}/lib" isSystemDir)
IF ("${isSystemDir}" STREQUAL "-1")
SET(CMAKE_INSTALL_RPATH "${CMAKE_INSTALL_PREFIX}/lib")
ENDIF ()
ENDIF (OPENBSD)
IF (WIN32)
ADD_DEFINITIONS(
-DWIN32_LEAN_AND_MEAN
-D_CRT_SECURE_NO_WARNINGS
)
ENDIF()
# Compiler specific settings
IF (CMAKE_COMPILER_IS_GNUCC OR (CMAKE_C_COMPILER_ID MATCHES "Clang"))
ADD_DEFINITIONS(
-Wall
-fno-common
)
IF (NOT WIN32 AND NOT CYGWIN)
SET(OLD_REQUIRED_FLAGS "${CMAKE_REQUIRED_FLAGS}")
SET(CMAKE_REQUIRED_FLAGS "${OLD_REQUIRED_FLAGS} -Werror")
CHECK_C_SOURCE_COMPILES("int foo(void) __attribute__((visibility(\"default\")));
int main(void) {return 0;}" HAVE_VISIBILITY_DEFAULT)
IF (HAVE_VISIBILITY_DEFAULT)
CHECK_C_COMPILER_FLAG(-fvisibility=hidden HAVE_VISIBILITY_HIDDEN)
ENDIF ()
SET(CMAKE_REQUIRED_FLAGS "${OLD_REQUIRED_FLAGS}")
ENDIF ()
IF (CMAKE_BUILD_TYPE STREQUAL "Debug")
ADD_DEFINITIONS(-ggdb3 -O0)
ELSEIF (CMAKE_BUILD_TYPE STREQUAL "Release")
ADD_DEFINITIONS(-O2)
ENDIF ()
ENDIF ()
IF (CMAKE_C_COMPILER_ID MATCHES "SunPro")
SET(OLD_REQUIRED_FLAGS "${CMAKE_REQUIRED_FLAGS}")
SET(CMAKE_REQUIRED_FLAGS "${OLD_REQUIRED_FLAGS} -xldscope=hidden")
# __SUNPRO_C >= 0x590
# CHECK_C_SOURCE_COMPILES("int foo(void) __attribute__((visibility(\"default\")));
# int main(void) {return 0;}" HAVE_VISIBILITY_DEFAULT)
# __SUNPRO_C >= 0x550
CHECK_C_SOURCE_COMPILES("__global int foo(void);
int main(void) {return 0;}" HAVE_LDSCOPE_GLOBAL)
IF (HAVE_LDSCOPE_GLOBAL)# OR HAVE_VISIBILITY_DEFAULT
SET(HAVE_LDSCOPE_HIDDEN 1)
ENDIF ()
SET(CMAKE_REQUIRED_FLAGS "${OLD_REQUIRED_FLAGS}")
ENDIF ()
IF (UNIX AND NOT APPLE)
FIND_LIBRARY(M_LIBRARY m REQUIRED)
ENDIF()
TEST_BIG_ENDIAN(WORDS_BIGENDIAN)
IF (WORDS_BIGENDIAN)
ADD_DEFINITIONS(-DWORDS_BIGENDIAN)
ENDIF()
check_function_exists(strtok_r HAVE_STRTOK_R)
IF (HAVE_STRTOK_R)
ADD_DEFINITIONS(-DHAVE_STRTOK_R)
ENDIF()
# General setup
INCLUDE_DIRECTORIES(BEFORE "${CMAKE_SOURCE_DIR}/include")
SET(CMAKE_RUNTIME_OUTPUT_DIRECTORY "${unsf_BINARY_DIR}")
# build setup
SET(unsf_library_SRCS
libunsf.c
)
SET(unsf_library_HDRS
libunsf.h
strtok_r.h
)
IF (MSVC)
SET(GETOPT getopt.c)
ELSE()
SET(GETOPT)
ENDIF()
SET(unsf_executable_SRCS
${GETOPT}
unsf.c
)
# set our target paths
SET(EXECUTABLE_OUTPUT_PATH "${CMAKE_BINARY_DIR}")
SET(LIBRARY_OUTPUT_PATH "${CMAKE_BINARY_DIR}")
# set our library names
IF (WIN32 AND NOT CMAKE_COMPILER_IS_MINGW) # windows uses *.lib for both static and dynamic, workaround
SET(LIBRARY_DYN_NAME "unsf")
SET(LIBRARY_STATIC_NAME "unsf_static")
ELSE () # everyone else uses .a and .so
SET(LIBRARY_DYN_NAME "unsf")
SET(LIBRARY_STATIC_NAME "unsf")
ENDIF ()
# static library
ADD_LIBRARY(libunsf_static STATIC
${unsf_library_SRCS}
${unsf_library_HDRS}
)
TARGET_LINK_LIBRARIES(libunsf_static
${M_LIBRARY}
)
SET_TARGET_PROPERTIES(libunsf_static PROPERTIES
OUTPUT_NAME ${LIBRARY_STATIC_NAME} CLEAN_DIRECT_OUTPUT 1
COMPILE_DEFINITIONS UNSF_BUILD
)
# dynamic library
ADD_LIBRARY(libunsf_dynamic SHARED
${unsf_library_SRCS}
${unsf_library_HDRS}
)
TARGET_LINK_LIBRARIES(libunsf_dynamic
${M_LIBRARY}
)
SET_TARGET_PROPERTIES(libunsf_dynamic PROPERTIES
SOVERSION ${SOVERSION}
VERSION ${VERSION}
OUTPUT_NAME ${LIBRARY_DYN_NAME} CLEAN_DIRECT_OUTPUT 1
)
IF (WIN32)
SET_TARGET_PROPERTIES(libunsf_dynamic PROPERTIES
DEFINE_SYMBOL DLL_EXPORT
COMPILE_DEFINITIONS UNSF_BUILD
)
ELSEIF (HAVE_VISIBILITY_HIDDEN AND HAVE_VISIBILITY_DEFAULT) # GCC, Clang
SET_TARGET_PROPERTIES(libunsf_dynamic PROPERTIES
COMPILE_DEFINITIONS "UNSF_BUILD;SYM_VISIBILITY"
COMPILE_FLAGS "-fvisibility=hidden"
)
#ELSEIF (HAVE_LDSCOPE_HIDDEN AND HAVE_VISIBILITY_DEFAULT) # SunPro (__SUNPRO_C >= 0x590)
# SET_TARGET_PROPERTIES(libunsf_dynamic PROPERTIES
# COMPILE_DEFINITIONS "UNSF_BUILD;SYM_VISIBILITY"
# COMPILE_FLAGS "-xldscope=hidden"
# )
ELSEIF (HAVE_LDSCOPE_HIDDEN AND HAVE_LDSCOPE_GLOBAL) # SunPro (__SUNPRO_C >= 0x550)
SET_TARGET_PROPERTIES(libunsf_dynamic PROPERTIES
COMPILE_DEFINITIONS "UNSF_BUILD;SYM_LDSCOPE"
COMPILE_FLAGS "-xldscope=hidden"
)
ELSE ()
SET_TARGET_PROPERTIES(libunsf_dynamic PROPERTIES
COMPILE_DEFINITIONS UNSF_BUILD
)
ENDIF ()
# Set our default and then look at the possible locations
SET(UNSFLIB "${CMAKE_BINARY_DIR}/lib${LIBRARY_DYN_NAME}.so")
SET(UNSFLIBSTATIC "${CMAKE_BINARY_DIR}/lib${LIBRARY_STATIC_NAME}.a")
# MS Visual Studio
IF (MSVC)
SET(UNSFLIB "${CMAKE_BINARY_DIR}\\${CMAKE_BUILD_TYPE}\\${LIBRARY_DYN_NAME}.lib")
SET(UNSFLIBSTATIC "${CMAKE_BINARY_DIR}\\${CMAKE_BUILD_TYPE}\\${LIBRARY_STATIC_NAME}.lib")
ENDIF (MSVC)
# MinGW or MinGW-w64
IF (CMAKE_COMPILER_IS_MINGW)
SET(UNSFLIB "${CMAKE_BINARY_DIR}/lib${LIBRARY_DYN_NAME}.dll.a")
SET(UNSFDLL "${CMAKE_BINARY_DIR}/lib${LIBRARY_DYN_NAME}.dll")
SET(UNSFLIBSTATIC "${CMAKE_BINARY_DIR}/lib${LIBRARY_STATIC_NAME}.a")
ENDIF (CMAKE_COMPILER_IS_MINGW)
# Apple's Xcode
IF (CMAKE_GENERATOR STREQUAL "Xcode")
SET(UNSFLIB "${CMAKE_BINARY_DIR}/${CMAKE_BUILD_TYPE}/lib${LIBRARY_DYN_NAME}.dylib")
SET(UNSFLIBSTATIC "${CMAKE_BINARY_DIR}/${CMAKE_BUILD_TYPE}/lib${LIBRARY_STATIC_NAME}.a")
ELSEIF (APPLE) # Apple's CLI default
SET(UNSFLIB "${CMAKE_BINARY_DIR}/lib${LIBRARY_DYN_NAME}.dylib")
SET(UNSFLIBSTATIC "${CMAKE_BINARY_DIR}/lib${LIBRARY_STATIC_NAME}.a")
ENDIF (CMAKE_GENERATOR STREQUAL "Xcode")
# unsf.exe
ADD_EXECUTABLE(unsf
${unsf_executable_SRCS}
${unsf_executable_HDRS}
)
ADD_DEPENDENCIES(unsf libunsf_dynamic)
TARGET_LINK_LIBRARIES(unsf
${UNSFLIB}
)
# unsf-static.exe
ADD_EXECUTABLE(unsf-static
${unsf_executable_SRCS}
)
ADD_DEPENDENCIES(unsf-static libunsf_static)
SET_TARGET_PROPERTIES(unsf-static PROPERTIES
COMPILE_DEFINITIONS UNSF_STATIC
)
TARGET_LINK_LIBRARIES(unsf-static
${UNSFLIBSTATIC}
${M_LIBRARY}
)
# convenience variables
SET(UNSFLIB_INSTALLDIR "lib${LIB_SUFFIX}")
SET(UNSFDLL_INSTALLDIR "bin${LIB_SUFFIX}")
# add multiarch folder, if needed
IF (CMAKE_LIBRARY_ARCHITECTURE)
SET(UNSFLIB_INSTALLDIR "${UNSFLIB_INSTALLDIR}/${CMAKE_LIBRARY_ARCHITECTURE}")
SET(UNSFDLL_INSTALLDIR "${UNSFDLL_INSTALLDIR}/${CMAKE_LIBRARY_ARCHITECTURE}")
ENDIF ()
# prepare pkg-config file
SET(UNSFLIB_PREFIX "${CMAKE_INSTALL_PREFIX}")
SET(UNSFLIB_LIBDIR "${UNSFLIB_INSTALLDIR}")
CONFIGURE_FILE("unsf.pc.in" "${CMAKE_BINARY_DIR}/unsf.pc" @ONLY)
# install target (*nix OSes)
IF (UNIX AND NOT APPLE)
INSTALL(TARGETS libunsf_static DESTINATION ${UNSFLIB_INSTALLDIR})
INSTALL(TARGETS unsf-static DESTINATION bin)
INSTALL(TARGETS libunsf_dynamic DESTINATION ${UNSFLIB_INSTALLDIR})
INSTALL(TARGETS unsf DESTINATION bin)
INSTALL(FILES ${CMAKE_BINARY_DIR}/unsf.pc DESTINATION "${UNSFLIB_INSTALLDIR}/pkgconfig")
INSTALL(FILES ${CMAKE_SOURCE_DIR}/libunsf.h DESTINATION include)
ENDIF (UNIX AND NOT APPLE)
# install target (Windows: MinGW or MinGW-w64)
IF (WIN32 AND CMAKE_COMPILER_IS_MINGW)
IF ("${CMAKE_INSTALL_PREFIX}" STREQUAL "")
MESSAGE("INSTALL PREFIX IS EMPTY")
SET(CMAKE_INSTALL_PREFIX "${CMAKE_BINARY_DIR}/unsf_lib" CACHE STRING "Install Prefix" FORCE)
MESSAGE("INSTALL PREFIX NOW: ${CMAKE_INSTALL_PREFIX}")
ENDIF()
INSTALL(TARGETS libunsf_static DESTINATION ${UNSFLIB_INSTALLDIR})
INSTALL(TARGETS unsf-static DESTINATION bin)
INSTALL(FILES ${UNSFLIB} DESTINATION ${UNSFLIB_INSTALLDIR})
INSTALL(FILES ${UNSFDLL} DESTINATION ${UNSFDLL_INSTALLDIR})
INSTALL(TARGETS unsf DESTINATION bin)
INSTALL(FILES ${CMAKE_BINARY_DIR}/unsf.pc DESTINATION "${UNSFLIB_INSTALLDIR}/pkgconfig")
INSTALL(FILES ${CMAKE_SOURCE_DIR}/include/libunsf.h DESTINATION include)
ENDIF (WIN32 AND CMAKE_COMPILER_IS_MINGW)
IF (WIN32 AND MSVC)
foreach (OUTPUTCONFIG ${CMAKE_CONFIGURATION_TYPES})
STRING(TOUPPER ${OUTPUTCONFIG} OUTPUTCONFIG)
SET(CMAKE_RUNTIME_OUTPUT_DIRECTORY_${OUTPUTCONFIG} "$(SolutionDir)$(Configuration)")
SET(CMAKE_LIBRARY_OUTPUT_DIRECTORY_${OUTPUTCONFIG} "$(ProjectDir)$(Configuration)")
endforeach (OUTPUTCONFIG)
SET_TARGET_PROPERTIES(unsf PROPERTIES LINK_FLAGS_RELEASE "/SUBSYSTEM:CONSOLE")
SET_TARGET_PROPERTIES(unsf PROPERTIES LINK_FLAGS_MINSIZEREL "/SUBSYSTEM:CONSOLE")
TARGET_COMPILE_DEFINITIONS(unsf PRIVATE $<$<CONFIG:Release>:_CONSOLE>)
TARGET_COMPILE_DEFINITIONS(unsf PRIVATE $<$<CONFIG:MinSizeRel>:_CONSOLE>)
SET_TARGET_PROPERTIES(unsf-static PROPERTIES LINK_FLAGS_RELEASE "/SUBSYSTEM:CONSOLE")
SET_TARGET_PROPERTIES(unsf-static PROPERTIES LINK_FLAGS_MINSIZEREL "/SUBSYSTEM:CONSOLE")
TARGET_COMPILE_DEFINITIONS(unsf-static PRIVATE $<$<CONFIG:Release>:_CONSOLE>)
TARGET_COMPILE_DEFINITIONS(unsf-static PRIVATE $<$<CONFIG:MinSizeRel>:_CONSOLE>)
ENDIF ()