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.gitignore

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/.vscode
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/archive/packed
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/archive/source/raw/**/*.json
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/archive/install_log.xml
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/archive/layout.xml
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/archive/*.xml
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/archive/*.zip
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/build
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/dev
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/*.log

scripts/Facade.reds

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import EquipmentEx.OutfitSystem
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public abstract class EquipmentEx {
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public static func Version() -> String = "0.9.2";
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public static func Version() -> String = "0.9.3";
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public static func Activate(game: GameInstance) {
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OutfitSystem.GetInstance(game).Activate();

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