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README.md

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### Supports PC, Mac, Linux, iOS, Android, Windows Store Universal 10 and WebGL
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## All new PubNub Unity SDK
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### Usage
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* Downloaded the PubNub.unitypackage from the [latest release](https://github.com/pubnub/unity/releases/latest)
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* Import it to your Unity project by going to Assets -> Import Package -> Custom Package.
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* Now that your PubNub Unity Package has been imported, you must enable it in the Test Runner. To enable the PubNub Unity Package, go to Window -> Test Runner. Click on the mini drop down menu next to the window close button, and click Enable playmode tests for all assemblies.
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* You will have to restart your Unity editor to finalize these changes.
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* Congrats, you are now all setup to start using the PubNub Unity SDK!
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### DOCS
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* https://www.pubnub.com/docs/unity3d-c-sharp/pubnub-c-sharp-sdk-v4
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