Skip to content

Activity

add the ability to pass optional args to subcommands: play, serve

wktapushed 1 commit to gamescreen • f897e49…cc720d3 • 
on Mar 4

implement capabily for experimtal multiplayer modes(relies on:UMediator)

wktapushed 1 commit to gamescreen • 51c21aa…f897e49 • 
on Mar 4

adujst a few before a new webGL port project

wktapushed 1 commit to gamescreen • 0520a18…51c21aa • 
on Mar 4

bugfix in the toggle_fullscreen feature(to ignore F11 fwding 100%)

wktapushed 1 commit to gamescreen • 41da740…0520a18 • 
on Mar 4

implement the ability to toggle fullscreen,while letterboxing is ok

wktapushed 1 commit to gamescreen • 22c79cd…41da740 • 
on Mar 4

implement the letterboxing auto-scale feature

wktapushed 2 commits to gamescreen • 905fccc…22c79cd • 
on Mar 4

implement the new screen disp (with Lambda factor &the K-auto-upscaling)

wktapushed 1 commit to gamescreen • fe6c2f4…905fccc • 
on Mar 3

fix several small bugs so demos can run again

wktapushed 1 commit to gamescreen • ec6bcbb…fe6c2f4 • 
on Mar 3

fix several bugs after large refactor

wktapushed 3 commits to gamescreen • 92476dd…ec6bcbb • 
on Mar 3

change minor details to have a more reliable gamedev API

wktapushed 1 commit to gamescreen • b4c68d8…92476dd • 
on Feb 14

(small)repo cleanup

wktapushed 2 commits to gamescreen • e835db6…b4c68d8 • 
on Feb 14

introduce usage of .core, pyv submodules will rely on this

wktapushed 1 commit to gamescreen • 4ac605e…e835db6 • 
on Feb 14

fix EngineRouter so assets get loaded to AssetsStorage again

wktapushed 1 commit to gamescreen • f4ffb6b…4ac605e • 
on Feb 14

fix how EngineRouter process events (avoid 1 difficult bug)

wktapushed 2 commits to gamescreen • 9238eb5…f4ffb6b • 
on Feb 14

repairing various examples(basic ones)

wktapushed 4 commits to gamescreen • f4b2f1f…9238eb5 • 
on Feb 14

improve err msg on pyv-cli test

wktacreated gamescreen • f4b2f1f • 
on Feb 13

improve err msg on pyv-cli test

wktapushed 1 commit to master • cb9b5f2…f4b2f1f • 
on Feb 12

critical bugfix:handling ncsv in webctx

wktapushed 1 commit to master • 41f9269…cb9b5f2 • 
on Feb 11

fix small bug related to screen/mouse in the web ctx

wktapushed 1 commit to master • 57413b2…41f9269 • 
on Feb 11

implem. of pyv SpriteSheet replaced ->goal:flexibility when reading j…

wktapushed 2 commits to master • ce0085e…57413b2 • 
on Jan 28

ensure the component pyv.story can handl non-antialiased text

wktapushed 2 commits to master • f8bc3e0…ce0085e • 
on Jan 22

version bump

wktapushed 5 commits to master • b88feba…f8bc3e0 • 
on Jan 22

project cleanup (removing the legacy evsys3)

wktapushed 3 commits to master • 7270331…b88feba • 
on Jan 21

added the "yu" color palette to the engine

wktapushed 1 commit to master • c3aa424…7270331 • 
on Nov 25, 2024

missing files in yesterdays patch

wktapushed 1 commit to master • 21751a2…c3aa424 • 
on Nov 20, 2024

bugfix so pyv can create spritesheets+bugfix sound

wktapushed 1 commit to master • d061a37…21751a2 • 
on Nov 19, 2024

attempt to fix bugs tied to fonts loaded

wktapushed 3 commits to master • a8e07ef…d061a37 • 
on Nov 9, 2024

big refactor the pyv-cli tool: split monolithic code into theme-based…

wktapushed 1 commit to master • b9f43dc…a8e07ef • 
on Nov 9, 2024

new feature: sub-cmd to assist for the tileset creation

wktapushed 1 commit to master • d4b4738…b9f43dc • 
on Nov 9, 2024

fix engine bugs(sound, lack of a compatible AnimatedSprite cls)

wktapushed 1 commit to master • dc9b266…d4b4738 • 
on Nov 6, 2024