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I am from a per say Java or a non gaming b\g. I was going through this one to learn and understand about gaming. Then I stumble on the CheckCompletion method which I am seeing is looping for both h and v right from the beginning of the game almost exhaustively. Having attending interviews for the big Cs I thought a lot could be done to improvise the performance here. I know it is Clang and may not seem big, but I guess you understand what I mean.
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Thanks,
Raga
The text was updated successfully, but these errors were encountered:
hi,
First of all TYVM for this library.
I am from a per say Java or a non gaming b\g. I was going through this one to learn and understand about gaming. Then I stumble on the CheckCompletion method which I am seeing is looping for both h and v right from the beginning of the game almost exhaustively. Having attending interviews for the big Cs I thought a lot could be done to improvise the performance here. I know it is Clang and may not seem big, but I guess you understand what I mean.
--
Thanks,
Raga
The text was updated successfully, but these errors were encountered: