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Add readme, license and authors files.
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AUTHORS

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Jeffrey Dik
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Martin Sustrik github.com/sustrik
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Michael Compton
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John Gozde github.com/jgoz
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Rui Lopes github.com/rgl
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Fredrik Holmstr�m github.com/fholm
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ckobra github.com/ckobra

LICENSE

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GNU LESSER GENERAL PUBLIC LICENSE
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Version 3, 29 June 2007
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Copyright (C) 2007 Free Software Foundation, Inc. <http://fsf.org/>
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Everyone is permitted to copy and distribute verbatim copies
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of this license document, but changing it is not allowed.
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This version of the GNU Lesser General Public License incorporates
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the terms and conditions of version 3 of the GNU General Public
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License, supplemented by the additional permissions listed below.
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0. Additional Definitions.
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As used herein, "this License" refers to version 3 of the GNU Lesser
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General Public License, and the "GNU GPL" refers to version 3 of the GNU
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General Public License.
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"The Library" refers to a covered work governed by this License,
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other than an Application or a Combined Work as defined below.
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An "Application" is any work that makes use of an interface provided
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by the Library, but which is not otherwise based on the Library.
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Defining a subclass of a class defined by the Library is deemed a mode
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of using an interface provided by the Library.
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A "Combined Work" is a work produced by combining or linking an
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Application with the Library. The particular version of the Library
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with which the Combined Work was made is also called the "Linked
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Version".
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The "Minimal Corresponding Source" for a Combined Work means the
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Corresponding Source for the Combined Work, excluding any source code
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for portions of the Combined Work that, considered in isolation, are
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based on the Application, and not on the Linked Version.
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The "Corresponding Application Code" for a Combined Work means the
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object code and/or source code for the Application, including any data
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and utility programs needed for reproducing the Combined Work from the
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Application, but excluding the System Libraries of the Combined Work.
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1. Exception to Section 3 of the GNU GPL.
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You may convey a covered work under sections 3 and 4 of this License
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without being bound by section 3 of the GNU GPL.
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2. Conveying Modified Versions.
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If you modify a copy of the Library, and, in your modifications, a
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facility refers to a function or data to be supplied by an Application
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that uses the facility (other than as an argument passed when the
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facility is invoked), then you may convey a copy of the modified
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a) under this License, provided that you make a good faith effort to
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function or data, the facility still operates, and performs
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b) under the GNU GPL, with none of the additional permissions of
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a) Give prominent notice with each copy of the Combined Work that
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License, and convey such a combined library under terms of your
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choice, if you do both of the following:
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a) Accompany the combined library with a copy of the same work based
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on the Library, uncombined with any other library facilities,
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conveyed under the terms of this License.
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b) Give prominent notice with the combined library that part of it
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is a work based on the Library, and explaining where to find the
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accompanying uncombined form of the same work.
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6. Revised Versions of the GNU Lesser General Public License.
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The Free Software Foundation may publish revised and/or new versions
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of the GNU Lesser General Public License from time to time. Such new
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versions will be similar in spirit to the present version, but may
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differ in detail to address new problems or concerns.
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Each version is given a distinguishing version number. If the
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Library as you received it specifies that a certain numbered version
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of the GNU Lesser General Public License "or any later version"
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applies to it, you have the option of following the terms and
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conditions either of that published version or of any later version
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published by the Free Software Foundation. If the Library as you
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received it does not specify a version number of the GNU Lesser
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General Public License, you may choose any version of the GNU Lesser
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General Public License ever published by the Free Software Foundation.
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If the Library as you received it specifies that a proxy can decide
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permanent authorization for you to choose that version for the
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Library.

README

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README.md

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# clrzmq &mdash; Official 0MQ Bindings for .NET and Mono
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*(Formerly clrzmq2; legacy bindings have moved to [clrzmq-old][clrzmq-old])*
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This project aims to provide the full functionality of the underlying ZeroMQ API to CLR projects. The version of libzmq currently being targeted is **2.1 (stable)**.
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## Getting Started
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The quickest way to get started with clrzmq is by using the [NuGet package][clrzmq-nuget-x86] ([64-bit version][clrzmq-nuget-x64]). The NuGet packages include a copy of the native libzmq.dll, which is required to use clrzmq.
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You may also build clrzmq directly from the source. See the Development Environment Setup instructions below for more detail.
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To get an idea of how to use clrzmq, have a look at the following example.
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### Example server
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```c#
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using System;
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using System.Text;
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using System.Threading;
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using ZMQ;
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namespace ZMQGuide
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{
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class Program
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{
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static void Main(string[] args)
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{
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// ZMQ Context, server socket
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using (Context context = new Context(1)
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using (Socket socket = context.Socket(SocketType.REP))
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{
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socket.Bind("tcp://*:5555");
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while (true)
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{
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// Wait for next request from client
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string message = socket.Recv(Encoding.Unicode);
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Console.WriteLine("Received request: {0}", message);
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// Do Some 'work'
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Thread.Sleep(1000);
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// Send reply back to client
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socket.Send("World", Encoding.Unicode);
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}
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}
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}
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}
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}
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### Example client
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```c#
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using System;
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using System.Text;
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using ZMQ;
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namespace ZMQGuide
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{
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class Program
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{
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static void Main(string[] args)
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{
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// ZMQ Context and client socket
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using (Context context = new Context(1))
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using (Socket requester = context.Socket(SocketType.REQ))
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{
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requester.Connect("tcp://localhost:5555");
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string request = "Hello";
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for (int requestNum = 0; requestNum < 10; requestNum++)
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{
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Console.WriteLine("Sending request {0}...", requestNum);
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requester.Send(request, Encoding.Unicode);
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string reply = requester.Recv(Encoding.Unicode);
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Console.WriteLine("Received reply {0}: {1}", requestNum, reply);
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}
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}
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}
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}
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}
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```
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More C# examples can be found in the [0MQ Guide][zmq-guide] or in the [examples repository][zmq-example-repo]. Tutorials and API documentation specific to clrzmq are on the way.
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## Development Environment
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On Windows/.NET, clrzmq is developed with Visual Studio 2010. Mono development is done with MonoDevelop 2.8+.
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### Windows/.NET
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Before clrzmq can be used, the native `libzmq.dll` must be compiled for your target platform from [0MQ sources][libzmq-2].
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#### libzmq
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1. Download/clone the source from the [repository][libzmq-2] or the [ZeroMQ website][zmq-dl].
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2. Open the Visual Studio solution, located in `builds/msvc/msvc.sln`.
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3. Set the build configuration as necessary (e.g., Release/Win32 or WithOpenPGM/x64).
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* **NOTE:** WithOpenPGM builds require the bundled OpenPGM sources to be built for Windows, the steps of which are beyond the scope of this README.
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4. Build the `libzmq` project.
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5. `libzmq.dll` should now be located at `/lib` in the zeromq source tree.
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#### clrzmq
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1. Clone the source.
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2. Run `nuget.cmd`, which downloads any dependent packages (e.g., Machine.Specifications for acceptance tests).
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3. Copy `libzmq.dll` from the zeromq project to the appropriate location in the clrzmq lib folder (i.e., `/lib/x86` or `/lib/x64`).
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4. Run `build.cmd` to build the project and run the test suite. PGM-related tests will fail if a non-PGM build of libzmq is used.
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5. The resulting binaries will be available in `/out`.
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### Mono
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**NOTE**: Mono 2.10.7+ is required **for development only**, as the NuGet scripts and executables require this version to be present.
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If you choose to install dependencies manually, you may use any version of Mono 2.6+.
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#### Mono 2.10.7+ configuration
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NuGet relies on several certificates to be registered with Mono. The following is an example terminal session (on Ubuntu) for setting this up correctly.
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This assumes you have already installed Mono 2.10.7 or higher.
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```shell
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$ mozroots --import
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... typing 'yes' many, many times...
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$ certmgr -ssl https://go.microsoft.com
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$ certmgr -ssl https://nugetgallery.blob.core.windows.net
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$ certmgr -ssl https://nuget.org
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```
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With any luck, this is the correct set of certificates to get NuGet working on Mono.
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#### libzmq
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Either clone the [ZeroMQ repository][libzmq-2] or [download the sources][zmq-dl], and then follow the build/install instructions for your platform.
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Use the `--with-pgm` option if possible.
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#### clrzmq
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1. Clone the source.
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2. Run `nuget.sh`, which downloads any dependent packages (e.g., Machine.Specifications for acceptance tests).
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3. Run `build.sh` to build the project and run the test suite. PGM-related tests will fail if a non-PGM build of libzmq is used.
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4. The resulting binaries will be available in `/out`.
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## Issues
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Issues should be logged on the [GitHub issue tracker][issues] for this project.
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When reporting issues, please include the following information if possible:
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* Version of clrzmq and/or how it was obtained (compiled from source, NuGet package)
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* Version of libzmq being used
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* Runtime environment (.NET/Mono and associated version)
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* Operating system and platform (Win7/64-bit, Linux/32-bit)
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* Code snippet demonstrating the failure
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## Contributing
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Pull requests and patches are always appreciated! To speed up the merge process, please follow the guidelines below when making a pull request:
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* Create a new branch in your fork for the changes you intend to make. Working directly in master can often lead to unintended additions to the pull request later on.
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* When appropriate, add to the AcceptanceTests project to cover any new functionality or defect fixes.
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* Ensure all previous tests continue to pass (with exceptions for PGM tests)
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* Follow the code style used in the rest of the project. ReSharper and StyleCop configurations have been included in the source tree.
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Pull requests will still be accepted if some of these guidelines are not followed: changes will just take longer to merge, as the missing pieces will need to be filled in.
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## License
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This project is released under the [LGPL][lgpl] license, as is the native libzmq library. See LICENSE for more details as well as the [0MQ Licensing][zmq-license] page.
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[clrzmq-old]: https://github.com/zeromq/clrzmq-old
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[clrzmq-nuget-x86]: http://packages.nuget.org/Packages/clrzmq
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[clrzmq-nuget-x64]: http://packages.nuget.org/Packages/clrzmq-x64
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[libzmq-2]: https://github.com/zeromq/zeromq2-1
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[zmq-guide]: http://zguide.zeromq.org/page:all
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[zmq-example-repo]: https://github.com/imatix/zguide/tree/master/examples/C%23
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[zmq-dl]: http://www.zeromq.org/intro:get-the-software
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[zmq-license]: http://www.zeromq.org/area:licensing
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[issues]: https://github.com/zeromq/clrzmq/issues
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[lgpl]: http://www.gnu.org/licenses/lgpl.html

clrzmq.sln

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# Visual Studio 2010
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Project("{2150E333-8FDC-42A3-9474-1A3956D46DE8}") = "docs", "docs", "{1C71420E-3277-4855-A266-E50593D8164D}"
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ProjectSection(SolutionItems) = preProject
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README = README
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AUTHORS = AUTHORS
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LICENSE = LICENSE
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README.md = README.md
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EndProjectSection
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EndProject
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Project("{2150E333-8FDC-42A3-9474-1A3956D46DE8}") = "settings", "settings", "{F931F059-9877-4554-85E6-771DFECDFE00}"

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