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FindLuabind.cmake
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FindLuabind.cmake
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# - try to find Luabind
#
# Users may optionally supply:
# LUABIND_ROOT_DIR - a prefix to start searching
#
# Non-cache variables you might use in your CMakeLists.txt:
# LUABIND_FOUND
# LUABIND_DEFINITIONS
# LUABIND_INCLUDE_DIRS
# LUABIND_LIBRARIES
#
# Requires these CMake modules:
# FindPackageHandleStandardArgs (known included with CMake >=2.6.2)
#
# Original Author:
# 2009-2010 Rylie Pavlik <[email protected]>
# https://ryliepavlik.com/
# Iowa State University HCI Graduate Program/VRAC
#
# Copyright 2009-2010, Iowa State University
#
# Distributed under the Boost Software License, Version 1.0.
# (See accompanying file LICENSE_1_0.txt or copy at
# http://www.boost.org/LICENSE_1_0.txt)
#
# SPDX-License-Identifier: BSL-1.0
set(LUABIND_ROOT_DIR
"${LUABIND_ROOT_DIR}"
CACHE
PATH
"Path to search for Luabind")
###
# Dependencies
###
find_package(Lua51 QUIET)
###
# Configure Luabind
###
find_path(LUABIND_INCLUDE_DIR
NAMES
luabind/luabind.hpp
HINTS
"${LUABIND_ROOT_DIR}"
PATH_SUFFIXES
include)
mark_as_advanced(LUABIND_INCLUDE_DIR)
find_library(LUABIND_LIBRARY
NAMES
luabind
HINTS
"${LUABIND_ROOT_DIR}"
PATH_SUFFIXES
lib64
lib)
mark_as_advanced(LUABIND_LIBRARY)
# handle the QUIETLY and REQUIRED arguments and set xxx_FOUND to TRUE if
# all listed variables are TRUE
include(FindPackageHandleStandardArgs)
find_package_handle_standard_args(Luabind
DEFAULT_MSG
LUABIND_LIBRARY
LUABIND_INCLUDE_DIR
LUA_LIBRARIES
LUA_INCLUDE_DIR)
if(LUABIND_FOUND)
set(LUABIND_INCLUDE_DIRS "${LUABIND_INCLUDE_DIR}" "${LUA_INCLUDE_DIR}")
set(LUABIND_LIBRARIES "${LUABIND_LIBRARY}" ${LUA_LIBRARIES})
set(LUABIND_DEFINITIONS "-DLUABIND_DYNAMIC_LINK")
mark_as_advanced(LUABIND_ROOT_DIR)
endif()