Hi, I wanted to create this issue because I'm struggling to yank out the RawTable structure code so I can use it for a different purpose.
You see I'm a maintainer of the multidict project for python and for years we have used C as it's backbone to speedup it's slower sections but as time went on, multiple memory related bugs have been found and it's safety has been wildly questionable. Currently I'm trying to experiment with the possibility of programming a rewrite for the project in rust that can take in multiple of the same key as long as they are all the same key without using values that store a vector for example: <key, Vec<values>> which I see as slow and unreliable. I am a bit newer to rust so sorry if I'm having trouble understanding certain concepts. I'm just trying to gain access to the lower code code so I can find ways to save the maintainers a bit of unwanted maintenance costs if that makes any sense to anybody.
Hi, I wanted to create this issue because I'm struggling to yank out the
RawTablestructure code so I can use it for a different purpose.You see I'm a maintainer of the multidict project for python and for years we have used C as it's backbone to speedup it's slower sections but as time went on, multiple memory related bugs have been found and it's safety has been wildly questionable. Currently I'm trying to experiment with the possibility of programming a rewrite for the project in rust that can take in multiple of the same key as long as they are all the same key without using values that store a vector
for example: <key, Vec<values>>which I see as slow and unreliable. I am a bit newer to rust so sorry if I'm having trouble understanding certain concepts. I'm just trying to gain access to the lower code code so I can find ways to save the maintainers a bit of unwanted maintenance costs if that makes any sense to anybody.