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context_menu_command doesn't work for subcommands #178

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MaxenceDC opened this issue Jul 9, 2023 · 5 comments
Open

context_menu_command doesn't work for subcommands #178

MaxenceDC opened this issue Jul 9, 2023 · 5 comments
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just needs work There is nothing left to discuss or decide, someone just needs to do it (probably me at some point)

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@MaxenceDC
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The context_menu_command macro arguments doesn't work with subcommands

Maybe I'm doing it wrong, but this is the code I have :

use crate::{Context, Error};
use poise::serenity_prelude as serenity;

/// Get the avatar of a user or the icon of the current server.
#[poise::command(slash_command, subcommands("user", "server"))]
pub async fn picture(_: Context<'_>) -> Result<(), Error> {
    Ok(())
}

/// Get the icon of the current server.
#[poise::command(slash_command, guild_only)]
pub async fn server(ctx: Context<'_>) -> Result<(), Error> {
    ctx.say(
        ctx.guild()
            .unwrap()
            .icon_url()
            .unwrap_or("🫥 This server doesn't have an icon.".to_string())
            .replace("webp", "png?size=4096"),
    )
    .await?;
    Ok(())
}

/// Get the avatar of a user.
#[poise::command(context_menu_command = "Get avatar", slash_command)]
pub async fn user(
    ctx: Context<'_>,
    #[description = "Discord profile to query information about"] user: serenity::User,
) -> Result<(), Error> {
    let response = user.face().replace("webp?size=1024", "png?size=4096");
    ctx.say(response).await?;

    Ok(())
}

/picture user and /picture server work fine when invoking them via slash commands, but when I try to invoke Get avatar, I get no reponse (timeout) and the function is never called (but is still registered as a context menu command!)

@MaxenceDC MaxenceDC changed the title context_menu_command doesn't work for subcommands context_menu_command doesn't work for subcommands Jul 9, 2023
@kangalio
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Collaborator

Thank you for the report

fn find_matching_command<'a, 'b, U, E>(
interaction_name: &str,
interaction_options: &'b [serenity::CommandDataOption],
commands: &'a [crate::Command<U, E>],
parent_commands: &mut Vec<&'a crate::Command<U, E>>,
) -> Option<(&'a crate::Command<U, E>, &'b [serenity::CommandDataOption])> {
commands.iter().find_map(|cmd| {
if interaction_name != cmd.name && Some(interaction_name) != cmd.context_menu_name {
return None;
}
if let Some(sub_interaction) = interaction_options.iter().find(|option| {
option.kind == serenity::CommandOptionType::SubCommand
|| option.kind == serenity::CommandOptionType::SubCommandGroup
}) {
parent_commands.push(cmd);
find_matching_command(
&sub_interaction.name,
&sub_interaction.options,
&cmd.subcommands,
parent_commands,
)
} else {
Some((cmd, interaction_options))
}
})
}

I think the problem is here - subcommands are only traversed when the interaction has a subcommand too

@MaxenceDC
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Author

And thank you for this really great crate!

So can I fix it in my code or do I have to wait for a release? I'd like to make a PR with a fix but I'm really unfamiliar to Rust macros...

@kangalio
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This is a bug in poise, not your crate, but you can work around the bug by having two seperate functions for the slash version and the context menu version of your user / Get avatar command, where the context menu version is registered in poise as top-level, so that it doesn't hit this context menu subcommand bug

@MaxenceDC
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Author

That's kind of what I have atm, I'll keep it that way for now, thank's anyway!

@kangalio kangalio added the just needs work There is nothing left to discuss or decide, someone just needs to do it (probably me at some point) label Aug 31, 2023
@flashgnash
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flashgnash commented Oct 17, 2024

Am I right in thinking this allows for a dropdown menu instead of a single button for a context menu action? This would be incredibly useful

Or is it just that you can have it be a context menu command as normal but also have it as a subcommand of a slash command

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