Checklist (we expect you to perform these steps before opening the issue)
Describe the Bug
When running inFAMOUS: Second Son (CUSA00004 v1.07) on the latest shadPS4 nightly, gameplay rendering is incorrect while cutscenes render normally.
During gameplay:
The scene is significantly darker than expected.
Smoke effects are completely missing.
Several particle and volumetric effects do not render.
Dynamic lighting appears to be broken.
Cutscenes display correct lighting and effects, suggesting the issue is limited to the gameplay rendering path.
The log repeatedly reports Vulkan errors such as:
Image: image format Bc3UnormBlock type 1D is not supported
Image: image format Bc5UnormBlock type 2D is not supported
with image usage:
TransferSrc | TransferDst | Sampled | Storage
Shader cache was deleted, cache rebuilt, and default graphics settings were used. The issue persists.
Reproduction Steps
Launch the latest shadPS4 nightly.
Run inFAMOUS: Second Son (CUSA00004) updated to v1.07.
Start a new game or load any save.
Wait until gameplay begins (after the opening cutscenes).
Observe that:
Gameplay is much darker than expected.
Smoke effects are missing.
Several particle/volumetric effects do not render.
Check the log while playing. Repeated Vulkan errors appear for:
Bc3UnormBlock
Bc5UnormBlock
Cutscenes render correctly, while the rendering issues only occur during gameplay.
Specify OS Version
windows 11
CPU
ryzen 7 5800x
GPU
rx 9060 xt
Amount of RAM in GB
16 GB
Amount of VRAM in GB
16 GB
Log File
shad_log.txt
Checklist (we expect you to perform these steps before opening the issue)
Describe the Bug
When running inFAMOUS: Second Son (CUSA00004 v1.07) on the latest shadPS4 nightly, gameplay rendering is incorrect while cutscenes render normally.
During gameplay:
The scene is significantly darker than expected.
Smoke effects are completely missing.
Several particle and volumetric effects do not render.
Dynamic lighting appears to be broken.
Cutscenes display correct lighting and effects, suggesting the issue is limited to the gameplay rendering path.
The log repeatedly reports Vulkan errors such as:
Image: image format Bc3UnormBlock type 1D is not supported
Image: image format Bc5UnormBlock type 2D is not supported
with image usage:
TransferSrc | TransferDst | Sampled | Storage
Shader cache was deleted, cache rebuilt, and default graphics settings were used. The issue persists.
Reproduction Steps
Launch the latest shadPS4 nightly.
Run inFAMOUS: Second Son (CUSA00004) updated to v1.07.
Start a new game or load any save.
Wait until gameplay begins (after the opening cutscenes).
Observe that:
Gameplay is much darker than expected.
Smoke effects are missing.
Several particle/volumetric effects do not render.
Check the log while playing. Repeated Vulkan errors appear for:
Bc3UnormBlock
Bc5UnormBlock
Cutscenes render correctly, while the rendering issues only occur during gameplay.
Specify OS Version
windows 11
CPU
ryzen 7 5800x
GPU
rx 9060 xt
Amount of RAM in GB
16 GB
Amount of VRAM in GB
16 GB
Log File
shad_log.txt