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This is something that a player of my server suggested after seeing such feature on CSGO. I know it's totally doable on CSS as well, so here is what he asked about:
When there is a WR, you can !botpath and it will literally draw a beam just and only for the client requesting the exact path of what the WR player's route is.
[21:14]
.lm (lm):
i saw something on csgo
bhop server, and it was like the "new" generation of bhop
something cool they added for people that go for wr's
[22:11]
Nairda:
like what
[23:12]
.lm (lm):
when wr has been done
there is a command !botpath
which basicly "draws" and indicates where the bot has jumped or which route it took
[23:13]
Nairda:
totally doable on css
[23:13]
.lm (lm):
idk if its possible on css
[23:13]
Nairda:
yes
ill suggest that to shavit
[23:13]
.lm (lm):
cool
it's really helpfull and pretty cool if you ask me
[23:14]
Nairda:
yea
The text was updated successfully, but these errors were encountered:
I can share code of alkatraz' plugin with enhanced beams etc for lower fps use and draw per client if you want me to, shavit, so you have a snippet for reference. It's nothing cpu heavy for the actual server, it affects the fps of a player mostly if they are on a shit machine. Nobody is forcing them to !botpath anyway ^^
This is something that a player of my server suggested after seeing such feature on CSGO. I know it's totally doable on CSS as well, so here is what he asked about:
When there is a WR, you can !botpath and it will literally draw a beam just and only for the client requesting the exact path of what the WR player's route is.
The text was updated successfully, but these errors were encountered: