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FragTal

Fragtal is a single pass C++ fragment shader editor with build in code editor and C++ compilation.

Setup

Download the Fragtal-main.zip file or to clone it using your CLI tool, first navigate to the directory where you want to clone this repository and then use the command

git clone https://github.com/shreyosgit/Fragtal.git

After cloning the repo click the setup.bat file to generate the visual studio solution file.

External Dependencies

This application uses gcc compiler for C++ compilation. Please install the latest GNU toolchain port on windows to use the gcc compiler.

Features

Some of the key features include,

1. Build in code editor

2. Real time build in code compilation and output

3. Shader performance metrics

4. Shader viewport play-pause and fullscreen mode

For, more info please visit my Milanote page.

Screenshots

Featured Shader is taken from https://www.shadertoy.com/view/lcsXRM

Screenshot_1

Screenshot 2

Screenshot 3