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src/roundups/643.md

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[_template]: ../templates/roundup.html
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[date]: / "2022-09-01 10:37:00"
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[modified]: / "2022-09-01 11:02:00"
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[published]: / "2022-09-01 12:00:00"
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[description]: / "The latest news covering the Haxe community, featuring upcoming talks, the latest HaxeLib releases, game previews and lots more!"
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[author]: https://twitter.com/teormech "Alexander Hohlov"
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[contributor]: https://twitter.com/skial "Skial"
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# Haxe Roundup 643
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Welcome to the latest edition of the Haxe Roundup. [Haxe](http://haxe.org/?ref=haxe.io) is a high level, strictly typed programming language and cross-compiler.
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## Community Updates
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### News and Articles
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- `[upcoming/events]` HaxeIn 2022 September event has been [announcement](https://community.haxe.org/t/haxein-2022-september/3628?u=skial). :star:
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- Maybe [Michael Bickel](https://twitter.com/dazKind/status/1561840496963633154) will talk at upcoming HaxeIn event.
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- Shiro Games [Gamescom Announcements](https://store.steampowered.com/news/app/466560/view/3230790606218053698).
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- The [Fraymakers](https://store.steampowered.com/app/1420350/Fraymakers/) Tester Build has [officially launched](https://www.kickstarter.com/projects/mcleodgaming/fraymakers-the-infinitely-replayable-indie-platform-fighter/posts/3595386)!
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- Paul [talks about](https://community.haxe.org/t/function-types-becoming-dynamic-after-compilation/3387/20?u=skial) creating the [haxe-delegates `git`](https://github.com/thispolo/haxe-delegates) library to get `~40%` faster calls on HXCPP, with some [benches](https://community.haxe.org/t/function-types-becoming-dynamic-after-compilation/3387/21?u=skial) posted for the HXCPP and JS targets.
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- Lime `8.0.0`, OpenFL `9.2.0` and SWF `3.1.0` [release announcement](https://community.openfl.org/t/lime-8-0-0-and-openfl-9-2-0-release/13544?u=skial.bainn)!
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- [Ready for Feathers UI `1.0` Release Week?](https://twitter.com/feathersui/status/1565061723287343105) Wait… week? Oh, yes! Not only is the big `1.0` stable release for Haxe/OpenFL ready — But there's also going to be a TON of new open source projects to announce. Stay tuned!
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##### _In case you missed it_
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- Neighbourhood Generator `1.2.0`: new template, integration with mansions, lots of visual changes [article](https://www.patreon.com/posts/70917627) by [Oleg Dolya](https://twitter.com/watawatabou/status/1562381273196265472).
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- The [Shiro Games booth](https://twitter.com/icopartners/status/1562392775554908160) at Gamescom 2022 is looking spectacular.
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### Videos & Music
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- Physics and collision events explained in Armory3D [video](https://www.youtube.com/watch?v=Vnx4if6qp6U&widget_referrer=haxe.io) by Exceptional 3D Tutorials.
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- Wartales | The Great Gosenberg [trailer](https://www.youtube.com/watch?v=Fuj4C8VXrwg&widget_referrer=haxe.io) by Shiro Games.
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- Northgard | The Clan of the Eagle [trailer](https://www.youtube.com/watch?v=RCI3G7_FXRQ&widget_referrer=haxe.io) by Shiro Games.
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- :memo: _Add a [video](https://github.com/skial/haxe.io/labels/video) related to Haxe_.
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##### _In case you missed it_
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- First person player Armory 3D tutorial (only nodes) [part 1](https://www.youtube.com/watch?v=pH7byi2yQaY&widget_referrer=haxe.io) and [part 2](https://www.youtube.com/watch?v=4RNUX7ZE_Ao&widget_referrer=haxe.io) by Exceptional 3D tutorials.
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- Introducing The Spire! [short](https://www.youtube.com/shorts/G53MtzcXr1k&widget_referrer=haxe.io) by Fraymakers.
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### Jobs, Bounties
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- :memo: _Add an [available job](https://github.com/skial/haxe.io/labels/jobs) involving Haxe_.
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#### Job listings
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- [Axol Studio's](https://twitter.com/AxolStudio/status/1544735107432472576) are looking for a social media manager & for someone to playtest & help balance the game difficulty. :new:
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- Hacksaw Studios are looking for a [Haxe developer](https://github.com/skial/haxe.io/issues/992) to join their team working on the core framework. EU candidates preferred & position is remote friendly. :new: :eu:
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- Saga Education, _"a leading provider of in-person and online tutoring products, currently has multiple openings for Software Engineers"_, [Staff Software Engineer](https://www.sagaeducation.org/careers?gh_jid=5973477002), plus [one other](https://github.com/skial/haxe.io/issues/974) technical positions. :us:
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- Little team is [looking for a Haxe developer](https://gamedev.ru/job/forum/?id=264871) to work on HTML5 games.
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- Shiro Games are looking for a [Senior Game Programmer](https://shirogames.com/jobs/senior-game-programmer/).
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#### Bounties
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- Basic Platformer Pathfinding AI for HaxeFlixel `$150` [bounty](https://github.com/chosencharacters/squidBounties/issues/5).
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- [Squidly](https://twitter.com/squuuidly/status/1243925472121151488) has opened up [a bounties page](https://github.com/chosencharacters/squidBounties) for HaxeFlixel features.
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### Product Releases & Announcements
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- [Ando](https://twitter.com/ohsat_games/status/1564244518769201155) has set up an itch.io page and email alert for Chibi Ninja Shino-kun, so you can keep up with the game outside of Twitter, if you want! Steam page also coming soon! [https://ohsat.com/game/shino-kun/](https://t.co/fwnWQBcsmJ)
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#### _In case you missed it_
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- [Unept](https://twitter.com/Unept/status/1560283003921674240) has updated [their games](https://apps.apple.com/us/developer/unept/id1159852090) to work on new iPhones.
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- Chester's adventures continue in the [free Water Theatre update](https://twitter.com/AdventIslands/status/1560914542355423233) for Tightrope Theatre. Coming soon!
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- Go! Go! PogoGirl [Version `1.0.5`](https://ohsat-andrej.itch.io/go-go-pogogirl/devlog/419694/go-go-version-105) update by [Ando](https://twitter.com/ohsat_games/status/1562250551265566720).
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- [Axol Studio](https://twitter.com/AxolStudio) has updated [Bring It On!](https://store.steampowered.com/app/2020460/Bring_It_On/) to `v0.5.1` to fix the issues with the 2nd level's end-boss (and a few minor tweaks).
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- [Grapefrukt](https://twitter.com/grapefrukt/status/1562046468873125891) has updated [Rymdkapsel](https://grapefrukt.itch.io/rymdkapsel) with a fix for broken mission completion. This game turns TEN next year, that's uh, a very long time!
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### Previews & Demos
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#### Open Source
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##### Community Previews
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- New screenshots from Oleg Dolya's projects:
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* [Railway track](https://twitter.com/watawatabou/status/1563167388140707840) for a touch of steampunk.
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* Trying [a new method of drawing groups of trees](https://twitter.com/watawatabou/status/1564643318641868800) with individual trees at the edges and a solid colour inside.
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* Even [more trees](https://twitter.com/watawatabou/status/1565003934447669254).
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##### Via the [Haxe Discord] server
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- Sébastien Benard is making progress with [renderer in fake 3D](https://discord.com/channels/162395145352904705/162664383082790912/1014165125697114214): fixed lots of approximations & gaps issues, added support for higher res textures. The map is [made with LDTK](https://discord.com/channels/162395145352904705/162664383082790912/1014187434206048277).
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- Jeremy Fa is [preparing a new sample for Ceramic](https://discord.com/channels/162395145352904705/162664383082790912/1013170712636297349) using Kenney assets to test its platformer capabilities.
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##### _Git Repos_
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- Lime `8.0.0` has been [released](https://github.com/openfl/lime/releases/tag/8.0.0).
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- OpenFL `9.2.0` has been [released](https://github.com/openfl/openfl/releases/tag/9.2.0).
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- `[heaps]` Implement `mouseClip` and `mouseMode` API [draft pull request](https://github.com/HeapsIO/heaps/pull/1101).
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- [mini-randomizer `git`](https://github.com/deepnight/mini-randomizer) - A simple tool to generate things for tabletop RPGs.
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- [Haxe-GameJolt-Integration `git`](https://github.com/MAJigsaw77/Haxe-GameJolt-Integration) - A full integration of GameJolt to Haxe.
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- [minisiteBase `git`](https://github.com/deepnight/minisiteBase) - A lightweight code base to build single page web tools.
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- [CustomEvents `git`](https://github.com/Sirox228/CustomEvents) - A library for creating your own custom events.
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- _Check out the latest open source Haxe projects over on [GitHub][latest github]_.
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#### Closed Source
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- [HITTER](https://twitter.com/hitter_dev) game twitter account by Naoya.
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- Being a programmer means that Squidly can put in [whatever test sound memes](https://twitter.com/squuuidly/status/1562834481186148354) for new transformation item.
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- [Running around](https://twitter.com/jefvel/status/1562888336934445057) in the rain at night by jefvel.
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- Late night Addlemoth work by mauve: [Slime blobs, large and small](https://twitter.com/mauvecow/status/1563060573356838913)!
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- [Water theatre update](https://twitter.com/AdventIslands/status/1563451253002096640) for [Tightrope Theatre](https://store.steampowered.com/app/1891140/Tightrope_Theatre/) by Adventure Islands is almost done and just needs some final testing and balancing!
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- [The last ship you want to see](https://twitter.com/DuneSpiceWars/status/1564232400036659205) landing upon Arrakis, is that of Padishah Emperor Shaddam IV himself...
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- [Moving multiple spaces](https://twitter.com/Rob1221dev/status/1564629016145006593) by Robert Alvarez.
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- [Kyatt7](https://twitter.com/kyatt7/status/1564983867253071879) has announced Impostor Cat Games' new title, [There Was A Mixup At The Factory!](https://kyatt7.itch.io/there-was-a-mixup-at-the-factory).
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- Gauthier Billot continues work on raycasted game to make a playable fps:
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* Introducing ECS and a SpriteSystem [to handle rotations](https://twitter.com/gogoprog/status/1563548578781442050)!
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* It is [getting alive!](https://twitter.com/gogoprog/status/1563869636529094657)
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- New GIFs from Chibi Ninja Shino-kun: Treasure of Demon Tower by Ando:
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* Implementing [a falling platform](https://twitter.com/ohsat_games/status/1563225393997303808) that you can still jump from when it's dropping.
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* The [dropping platforms are done](https://twitter.com/ohsat_games/status/1563587145926725633), and now you can also wall-jump off them!
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* Working on [letting Shino-kun duck](https://twitter.com/ohsat_games/status/1564577754468728833). The animation probably needs a bit of work...
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* Shino-kun can now [duck and look up](https://twitter.com/ohsat_games/status/1565039213837418496)!
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##### From the [Haxe Discord] :key: server
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- Isaac Denner shows [added bestiary](https://discord.com/channels/162395145352904705/162664383082790912/1014678358983966730) for [Minicology](https://store.steampowered.com/app/1471700/Minicology/).
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- Spitko is [loading Quake's BSP files](https://discord.com/channels/162395145352904705/501408700142059520/1012249393459646474):
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* Still a [work in progress](https://discord.com/channels/162395145352904705/501408700142059520/1012276713645948960).
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* Got physics [working again](https://discord.com/channels/162395145352904705/501408700142059520/1013360041446883338). Now to get light volumes working.
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* [Light volumes](https://discord.com/channels/162395145352904705/501408700142059520/1013605638720475216) _(no actual lights in this scene)_.
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### _Some_ Library Releases
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- [openfl `9.2.0`](https://lib.haxe.org/p/openfl)
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- [lime `8.0.0`](https://lib.haxe.org/p/lime)
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- [swf `3.1.0`](https://lib.haxe.org/p/swf)
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- [jsoni18n `1.1.0`](https://lib.haxe.org/p/jsoni18n)
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- [genes `0.4.5`](https://lib.haxe.org/p/genes)
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- [haxe-delegates `0.0.1`](https://lib.haxe.org/p/haxe-delegates)
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- [HxShaders `5.1.0`](https://lib.haxe.org/p/HxShaders)
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- [formatter `1.14.0`](https://lib.haxe.org/p/formatter)
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- [tokentree `1.2.0`](https://lib.haxe.org/p/tokentree)
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- [texter `2.3.0`](https://lib.haxe.org/p/texter)
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- [electron `20.1.0`](https://lib.haxe.org/p/electron)
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- _Check out the [most recent library releases](https://lib.haxe.org/recent/) on HaxeLib_.
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### People & Projects to support
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- [Funkin' Crew](https://ninja-muffin24.itch.io/funkin) is making Friday Night Funkin', a cartoon rhythm gaming excellence
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- [Patrick](https://www.patreon.com/gepatto) is creating Raspberry Pi 4 support for Haxe/Lime/OpenFL/HaxeFlixel.
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- [Josh Tynjala](https://github.com/sponsors/joshtynjala) is working on Feathers UI — open source, cross-platform UI components built with OpenFL.
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- [Pavel Alexandrov](https://ko-fi.com/yanrishatum) is primarily contributing to the Heaps engine and is the creator of format-tiled library.
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- [Ian Harrigan](https://github.com/sponsors/ianharrigan) is working on primarily HaxeUI, as well as hxArduino & hxWebSockets.
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- [Kaelan Evans](https://github.com/sponsors/kevansevans) is working on HxDoom, a Haxe adaption of Doom.
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- [Richard Oliver Bray](https://ko-fi.com/richardoliverbray) is teaching people the things he's learnt, like React, Typescript and Haxe.
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- [Alexander Gordeyko](https://www.patreon.com/axgord) is developing [Pony](https://github.com/AxGord/Pony), a Haxe open-cross-library.
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- [Andy Li](https://github.com/users/andyli/sponsorship) is working around the Haxe ecosystem: CI, packaging, docs and learning materials.
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- [Kevin Leung](https://www.patreon.com/kevinresol) is creating open source software libraries.
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- [Robert Konrad](https://www.patreon.com/RobDangerous), the Kha author, is creating Programming Toolkits.
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- [OpenFL](https://www.patreon.com/openfl) is creating free open source software.
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- [HaxeUI](https://www.patreon.com/haxeui) is creating an open source user interface libraries.
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- [HaxeFlixel](https://www.patreon.com/haxeflixel) is creating an open source, cross platform 2D game engine.
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- [Slava Ra](https://www.patreon.com/slavara) is creating improvements for FlashDevelop and HaxeDevelop.
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- [Mark Knol](https://www.patreon.com/markknol) is working on Haxe and its documentation.
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- [Dan Korostelev](https://www.patreon.com/nadako) is working on the Haxe compiler.
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## Updates from the Haxe core
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### Current Proposals & Discussions
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- Add Traits [proposal](https://github.com/HaxeFoundation/haxe-evolution/pull/98).
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- Add Constructor `this.arg` syntax [proposal](https://github.com/HaxeFoundation/haxe-evolution/pull/97).
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- Add new syntax for getters & setters inspired by the `C#` property syntax [proposal](https://github.com/HaxeFoundation/haxe-evolution/pull/96).
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- Add a type for meaningless values (similar to unit type) [proposal](https://github.com/HaxeFoundation/haxe-evolution/pull/95).
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- Add better Overload Support [proposal](https://github.com/HaxeFoundation/haxe-evolution/pull/93).
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- Add Static Extension Meta Functions [proposal](https://github.com/HaxeFoundation/haxe-evolution/pull/91).
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- Add `enum abstract` over `enum` [proposal](https://github.com/HaxeFoundation/haxe-evolution/pull/87), plus [clarification](https://github.com/HaxeFoundation/haxe-evolution/pull/87#issuecomment-935339089).
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- Add Enum abstract instances [proposal](https://github.com/HaxeFoundation/haxe-evolution/pull/86).
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- `[RFC]` Xml Dsl's [discussion](https://github.com/HaxeFoundation/haxe-evolution/issues/60).
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- Add [Default values for enum parameters](https://github.com/HaxeFoundation/haxe-evolution/issues/27).
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- :memo: _Do you have an idea to improve Haxe? Consider [creating a proposal]._
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### Core Changes
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28~ updates have been made to Haxe in the [last week][last week newurl].
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- `[hashlink]` Allow multiple file selection in `ui_choose_file` [pull request](https://github.com/HaxeFoundation/hashlink/pull/559).
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- `hl.UI.chooseFile` multiple select support [pull request](https://github.com/HaxeFoundation/haxe/pull/10788).
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- `[csharp]` C# StringMap (and probably more) broken [issue](https://github.com/HaxeFoundation/haxe/issues/10787).
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#### _In case you missed it_
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- Restore macOS 10.13 (High Sierra) support [pull request](https://github.com/HaxeFoundation/haxe/pull/10778).
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- Restoring Lua tests [issue](https://github.com/HaxeFoundation/haxe/issues/10777).
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- `[hxcpp]` Inconsistent overflow behaviour for Int32 [issue](https://github.com/HaxeFoundation/haxe/issues/10780).
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- `[haxelib]` Migrate to argon2id for storing passwords [pull request](https://github.com/HaxeFoundation/haxelib/pull/564).
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You can get started using the latest features by downloading a [nightly build] of Haxe and see the impact the latest changes have on each target by browsing the [benchmarks] site.
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Take it easy everyone, stay safe and see you next week. :ua:
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[benchmarks]: https://benchs.haxe.org/
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[nightly build]: http://build.haxe.org
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[creating a proposal]: https://github.com/HaxeFoundation/haxe-evolution
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[last week]: https://github.com/search?q=closed:2022-08-25..2022-09-01+org:haxefoundation+is:closed
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[last week newurl]: https://github.com/search?q=updated:%3E2022-08-25+org:haxefoundation
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[latest github]: https://github.com/search?o=desc&q=created:%22%3E+2022-08-25%22+language:Haxe&s=updated&type=Repositories
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[Haxe Discord]: https://discordapp.com/invite/0uEuWH3spjck73Lo
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[Armory Discord]: https://discord.com/invite/7jDud8R3dE
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[OpenFL Discord]: https://discordapp.com/invite/tDgq8EE
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[FeathersUI Discord]: https://discord.com/invite/SnJBC53
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[Deepnight Discord]: https://discord.gg/xRMdA4er

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