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Describe the bug
When trying to build with SDL2-compat it complains about missing <stdio.h> in sm64ex/src/pc/audio/audio_sdl2.c sm64ex/src/pc/gfx/gfx_opengl.c after adding #include stdio.h in these files it builds, but the game has crackling sound.
To Reproduce
Steps to reproduce the behavior:
build on linux with sdl3 and sdl2-compat
Expected behavior
building without error and nice distortion free sound
Desktop (please complete the following information):
OS: archlinux
SDL3 and SDL2-compat
Additional context
Probably not relevant, but in other forks, some sound effects are missing and the game sometimes crashes if you try 60fps (if build against SDL2-compat)
The text was updated successfully, but these errors were encountered:
Having a similar issue with audio on the Raspberry pi 5 ever since SDL3 got released and SDL2 got renamed to SDL2-compat, it builds but the audio is all distorted
Describe the bug
When trying to build with SDL2-compat it complains about missing <stdio.h> in sm64ex/src/pc/audio/audio_sdl2.c sm64ex/src/pc/gfx/gfx_opengl.c after adding #include stdio.h in these files it builds, but the game has crackling sound.
To Reproduce
Steps to reproduce the behavior:
build on linux with sdl3 and sdl2-compat
Expected behavior
building without error and nice distortion free sound
Desktop (please complete the following information):
Additional context
Probably not relevant, but in other forks, some sound effects are missing and the game sometimes crashes if you try 60fps (if build against SDL2-compat)
The text was updated successfully, but these errors were encountered: