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fix(logic): disable damage game on map start (#23)
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addons/sourcemod/scripting/FunModes.sp

Lines changed: 2 additions & 1 deletion
Original file line numberDiff line numberDiff line change
@@ -225,7 +225,7 @@ public Plugin myinfo =
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name = "FunModes",
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author = "Dolly",
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description = "bunch of fun modes for ze mode",
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version = "1.4.9",
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version = "1.4.10",
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url = "https://nide.gg"
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}
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@@ -307,6 +307,7 @@ public void OnMapStart()
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g_bIsDoubleJumpOn = false;
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g_bIsBetterDamageModeOn = false;
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g_bEnableDetecting = false;
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g_bIsDamageGameOn = false;
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/* DELETE HEALBEACON ARRAYLIST */
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delete g_aHBPlayers;

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