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arm64 linux binaries #311
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This would be HUGE for jsgamelauncher! I really appreciate the effort on this. I wish I understood the ARM Linux compilation challenges better to help out. Do some build scripts need to change? |
It's in the works. We rely on GitHub Actions for testing and to produce our prebuilt binaries, and GitHub only recently (mid January?) introduced public preview access to their arm64 linux images. I began work on using those images to build our releases, however I've run into some issues with the dependencies. I haven't been able to devote enough personal time to figure it out, so that's what keeping this from being implemented. That said, you should still be able to install this library from source on arm64 linux, provided you have the necessary build tools in your environment. |
much appreciated! The problem with building from source is the little retro handhelds I'm running on are very stripped down versions of Linux without build tools. Here's a little more info on it: https://www.youtube.com/watch?v=osJsBRPSrM4 Right now I'm using @napi-rs/canvas and @kmamal/sdl which have pre-built arm 64 bindings. |
Thanks for sharing your use case! I'll try to find some time to revisit the prebuilds on arm64 soon |
Could arm64 linux be added to the build?
Doesn't appear to be in the releases.
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