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Add some basic pointers for drawing frames #403

Add some basic pointers for drawing frames

Add some basic pointers for drawing frames #403

# This workflow will lint the project using clang-tidy
name: Clang-tidy linting
on:
push:
branches: '**'
pull_request:
branches: '**'
jobs:
lint:
strategy:
fail-fast: false
matrix:
os: [ubuntu-24.04, ubuntu-24.04-arm]
options: [DEBUG="false" FAST="false", DEBUG="true" FAST="true"]
runs-on: ${{ matrix.os }}
steps:
- uses: actions/checkout@v6
- name: Set up Python 3.14
uses: actions/setup-python@v6
with:
python-version: '3.14'
- name: Install build dependencies
run: |
wget -O - https://apt.llvm.org/llvm-snapshot.gpg.key | sudo apt-key add -
echo "deb https://apt.llvm.org/noble/ llvm-toolchain-noble-22 main" | sudo tee -a /etc/apt/sources.list
sudo apt-get update
sudo apt-get install --no-install-recommends make pkg-config build-essential
sudo apt-get install clang-tidy-22
sudo apt-get install --no-install-recommends libglm-dev libglfw3-dev libepoxy-dev libstb-dev libassimp-dev
- name: Run the global linting target
run: |
TIDY="clang-tidy-22" ${{ matrix.options }} make lint_all -j$(nproc)