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New map. With bunkers.
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4 files changed

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TODO.org

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@@ -5,40 +5,26 @@ To-do List:
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* Devesh Y
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* Guru P
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* S. Pradeep Kumar
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** BUG Check validity of submission
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** BUG Check whether submission takes too long to compute stuff
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** BUG Have a proper scoring mechanism - so that people whose games get over early don't suffer
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** BUG The zip file should have a folder called Tank-Wars inside which everything else is present. Right now it just puts everything into the same folder as the zip file.
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** Put points keys in descending order
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** Maps
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** Maps :ARCHIVE:
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*** Gold rush
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*** Rush to the top
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*** Cities (?)
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*** Traps
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*** Gold-less map
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*** Wall around falcon
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*** Some simple maps for the finals (?)
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** WISH Tutorial as a webpage
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** WISH Webpage Hit counter
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** TODO Map
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*** Change surrounding colour from white to something less contrasting with black
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** Tutorial
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*** Link the references to the documentation
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*** Have a proper font
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*** Html version
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**** Wrap the text at a certain column
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** Game Display - make the initial frame visible
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** BUG Have a proper scoring mechanism - so that people whose games get over early don't suffer
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** BUG I've made bullets get updated after get_player_move
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*** Otherwise, the bullet list the players get will be the updated bullet list
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*** Which is kinda confusing
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*** So, peace!
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** TODO Machine Guns
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** TODO Machine Guns :ARCHIVE:
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*** Machine guns shoot unidirectionally
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*** TODO Moving machine guns :ARCHIVE:
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*** Bundle DecisionMaker along with each Machine gun, so that they can make their own decisions
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*** TODO Take care that they don't eat up the Gold, hit the falcon or do anything like that
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*** Tower MG - T - shoot if a tank is within a certain square
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*** Have some MGs just stay in one position and shoot unidirectionally to trap some Tank
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** TODO (?) Setting both players to AGGRESSIVE makes the game run really really long, which means, of course, that the game can't be displayed, etc. :ARCHIVE:
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** WISH Display a blast when bullets collide :ARCHIVE:
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** Note : Since, we're calling the same functions for Machine Gun as for Tank, all sorts of stuff is done for Machine Guns. eg. Its score gets updated. Just fyi :ARCHIVE:

TUTORIAL.html

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<meta name="keywords" content=""/>
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<style type="text/css">
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<!--/*--><![CDATA[/*><!--*/
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html { font-family: Times, serif; font-size: 12pt; }
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html { font-family: Verdana; font-size: 12pt; }
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.title { text-align: center; }
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.todo { color: red; }
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.done { color: green; }
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border: 1pt solid #AEBDCC;
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background-color: #F3F5F7;
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padding: 5pt;
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font-family: courier, monospace;
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font-family: monospace;
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font-size: 90%;
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overflow:auto;
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}

map.txt

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##################################################
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#...............#...............#................#
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#...............#...............#................#
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#.....................#.F.#......................#
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#.....................#...#......................#
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#...............#.......1.......#................#
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#....................M#.F.#M.....................#
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#.....................#M.M#......................#
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#...............#####M.....M#####................#
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#........GG.............#.............GG.........#
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#........GG...........................GG.........#
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#........GG.............M.............GG.........#
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#................................................#
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#.......................1........................#
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#................................................#
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#................................................#
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#................................................#
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#.........M.............G..............M.........#
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#.........M.........M...G...M..........M.........#
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#................................................#
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#................................................#
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#...GG........GG..................GG........GG...#
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#...GG........GG..................GG........GG...#
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#.........M.............M..............M.........#
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#...GG........GG..................GG........GG...#
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#...GG........GG...YYYYYYYYYYYY...GG........GG...#
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#......M...........Y..GG..GG..Y...........M......#
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#......M...........X..GG..GG..X...........M......#
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#...GG........GG...XXXXXXXXXXXX...GG........GG...#
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#...GG........GG..................GG........GG...#
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#................................................#
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#................................................#
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#................................................#
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#................................................#
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#................................................#
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#.......................2........................#
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#........GG...........................GG.........#
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#................................................#
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#........GG.............M.............GG.........#
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#........GG.............#.............GG.........#
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#...............#####.......#####................#
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#.....................#...#......................#
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#.....................#.E.#......................#
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#...............#...............#................#
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#...............#####M.....M#####................#
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#.....................#M.M#......................#
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#....................M#.E.#M.....................#
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#...............#.......2.......#................#
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#...............#...............#................#
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##################################################

maps/std-map2.txt

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#................................................#
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#................................................#
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#................................................#
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#.........M.............G..............M.........#
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#.........M.........M...G...M..........M.........#
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#................................................#
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#................................................#
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#...GG........GG..................GG........GG...#
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#...GG........GG..................GG........GG...#
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#.........M.............M..............M.........#
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#...GG........GG..................GG........GG...#
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#...GG........GG...YYYYYYYYYYYY...GG........GG...#
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#......M...........Y..GG..GG..Y...........M......#
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#......M...........X..GG..GG..X...........M......#
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#...GG........GG...XXXXXXXXXXXX...GG........GG...#
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#...GG........GG..................GG........GG...#
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#................................................#
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#................................................#

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