Assignment to `%property%` property (%location%) will evaluate to the right-hand side, not the value of `%property%` following the assignment. This may result in unexpected behaviour.
Given a case like this...
<script>
let object = $state({ array: null });
function add() {
(object.array ??= []).push(object.array.length);
}
</script>
<button onclick={add}>add</button>
<p>items: {JSON.stringify(object.items)}</p>
...the array being pushed to when the button is first clicked is the []
on the right-hand side of the assignment, but the resulting value of object.array
is an empty state proxy. As a result, the pushed value will be discarded.
You can fix this by separating it into two statements:
let object = { array: [0] };
// ---cut---
function add() {
object.array ??= [];
object.array.push(object.array.length);
}
`%binding%` is binding to a non-reactive property
`%binding%` (%location%) is binding to a non-reactive property
Your `console.%method%` contained `$state` proxies. Consider using `$inspect(...)` or `$state.snapshot(...)` instead
When logging a proxy, browser devtools will log the proxy itself rather than the value it represents. In the case of Svelte, the 'target' of a $state
proxy might not resemble its current value, which can be confusing.
The easiest way to log a value as it changes over time is to use the $inspect
rune. Alternatively, to log things on a one-off basis (for example, inside an event handler) you can use $state.snapshot
to take a snapshot of the current value.
%handler% should be a function. Did you mean to %suggestion%?
The `%attribute%` attribute on `%html%` changed its value between server and client renders. The client value, `%value%`, will be ignored in favour of the server value
Certain attributes like src
on an <img>
element will not be repaired during hydration, i.e. the server value will be kept. That's because updating these attributes can cause the image to be refetched (or in the case of an <iframe>
, for the frame to be reloaded), even if they resolve to the same resource.
To fix this, either silence the warning with a svelte-ignore
comment, or ensure that the value stays the same between server and client. If you really need the value to change on hydration, you can force an update like this:
<script>
let { src } = $props();
if (typeof window !== 'undefined') {
// stash the value...
const initial = src;
// unset it...
src = undefined;
$effect(() => {
// ...and reset after we've mounted
src = initial;
});
}
</script>
<img {src} />
The value of an `{@html ...}` block changed between server and client renders. The client value will be ignored in favour of the server value
The value of an `{@html ...}` block %location% changed between server and client renders. The client value will be ignored in favour of the server value
If the {@html ...}
value changes between the server and the client, it will not be repaired during hydration, i.e. the server value will be kept. That's because change detection during hydration is expensive and usually unnecessary.
To fix this, either silence the warning with a svelte-ignore
comment, or ensure that the value stays the same between server and client. If you really need the value to change on hydration, you can force an update like this:
<script>
let { markup } = $props();
if (typeof window !== 'undefined') {
// stash the value...
const initial = markup;
// unset it...
markup = undefined;
$effect(() => {
// ...and reset after we've mounted
markup = initial;
});
}
</script>
{@html markup}
Hydration failed because the initial UI does not match what was rendered on the server
Hydration failed because the initial UI does not match what was rendered on the server. The error occurred near %location%
This warning is thrown when Svelte encounters an error while hydrating the HTML from the server. During hydration, Svelte walks the DOM, expecting a certain structure. If that structure is different (for example because the HTML was repaired by the DOM because of invalid HTML), then Svelte will run into issues, resulting in this warning.
During development, this error is often preceeded by a console.error
detailing the offending HTML, which needs fixing.
The `render` function passed to `createRawSnippet` should return HTML for a single element
Detected a migrated `$:` reactive block in `%filename%` that both accesses and updates the same reactive value. This may cause recursive updates when converted to an `$effect`.
Tried to unmount a component that was not mounted
%parent% passed property `%prop%` to %child% with `bind:`, but its parent component %owner% did not declare `%prop%` as a binding. Consider creating a binding between %owner% and %parent% (e.g. `bind:%prop%={...}` instead of `%prop%={...}`)
Consider three components GrandParent
, Parent
and Child
. If you do <GrandParent bind:value>
, inside GrandParent
pass on the variable via <Parent {value} />
(note the missing bind:
) and then do <Child bind:value>
inside Parent
, this warning is thrown.
To fix it, bind:
to the value instead of just passing a property (i.e. in this example do <Parent bind:value />
).
%component% mutated property `%prop%` from parent component %owner%, which did not declare it as a binding. This is strongly discouraged. Consider passing props to child components that mutate them with `bind:` (e.g. `bind:%prop%={...}` instead of `%prop%={...}`), or use a callback instead
Consider the following code:
<!--- file: App.svelte --->
<script>
import Child from './Child.svelte';
let person = $state({ name: 'Florida', surname: 'Man' });
</script>
<Child {person} />
<!--- file: Child.svelte --->
<script>
let { person } = $props();
</script>
<input bind:value={person.name}>
<input bind:value={person.surname}>
Child
is mutating person
which is owned by App
without being explicitly "allowed" to do so. This is strongly discouraged since it can create code that is hard to reason about at scale ("who mutated this value?"), hence the warning.
To fix it, either create callback props to communicate changes, or mark person
as $bindable
.
Reactive `$state(...)` proxies and the values they proxy have different identities. Because of this, comparisons with `%operator%` will produce unexpected results
$state(...)
creates a proxy of the value it is passed. The proxy and the value have different identities, meaning equality checks will always return false
:
<script>
let value = { foo: 'bar' };
let proxy = $state(value);
value === proxy; // always false
</script>
To resolve this, ensure you're comparing values where both values were created with $state(...)
, or neither were. Note that $state.raw(...)
will not create a state proxy.
The `slide` transition does not work correctly for elements with `display: %value%`
The slide transition works by animating the height
of the element, which requires a display
style like block
, flex
or grid
. It does not work for:
display: inline
(which is the default for elements like<span>
), and its variants likeinline-block
,inline-flex
andinline-grid
display: table
andtable-[name]
, which are the defaults for elements like<table>
and<tr>
display: contents