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The limitations are listed as follows:
1. The emulator will hang if PulseAudio is enabled on host.
The reason is that the host OS cannot close CNFA driver
because CNFA driver reference count is not zero (PulseAudio
holds one reference count). What's worse, CNFA cannot initialize if PulseAudio
is disabled, As it needs a dedicated threading model (CNFA uses
different threading models between pure ALSA and PulseAudio environment),
we suggest users need mitigations (for instance, restart the emulator after
playing sound) or just wait for the future release.
2. The playback may play with repeating artifact (for example,
A "front center" ALSA example sound will sound like "front front
center"). The root cause is the Linux Kernel and it hasn't got
fixed even in mainline version. See
https://lore.kernel.org/all/[email protected]/T/ for more
information.
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