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any_percent_bc.py
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any_percent_bc.py
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import os
import random
import uuid
from dataclasses import asdict, dataclass
from pathlib import Path
from typing import Any, Dict, List, Optional, Tuple, Union
import d4rl
import gym
import numpy as np
import pyrallis
import torch
import torch.nn as nn
import torch.nn.functional as F
import wandb
TensorBatch = List[torch.Tensor]
@dataclass
class TrainConfig:
# Experiment
device: str = "cuda"
env: str = "halfcheetah-medium-expert-v2" # OpenAI gym environment name
seed: int = 0 # Sets Gym, PyTorch and Numpy seeds
eval_freq: int = int(5e3) # How often (time steps) we evaluate
n_episodes: int = 10 # How many episodes run during evaluation
max_timesteps: int = int(1e6) # Max time steps to run environment
checkpoints_path: Optional[str] = None # Save path
load_model: str = "" # Model load file name, "" doesn't load
batch_size: int = 256 # Batch size for all networks
discount: float = 0.99 # Discount factor
# BC
buffer_size: int = 2_000_000 # Replay buffer size
frac: float = 0.1 # Best data fraction to use
max_traj_len: int = 1000 # Max trajectory length
normalize: bool = True # Normalize states
# Wandb logging
project: str = "CORL"
group: str = "BC-D4RL"
name: str = "BC"
def __post_init__(self):
self.name = f"{self.name}-{self.env}-{str(uuid.uuid4())[:8]}"
if self.checkpoints_path is not None:
self.checkpoints_path = os.path.join(self.checkpoints_path, self.name)
def soft_update(target: nn.Module, source: nn.Module, tau: float):
for target_param, source_param in zip(target.parameters(), source.parameters()):
target_param.data.copy_((1 - tau) * target_param.data + tau * source_param.data)
def compute_mean_std(states: np.ndarray, eps: float) -> Tuple[np.ndarray, np.ndarray]:
mean = states.mean(0)
std = states.std(0) + eps
return mean, std
def normalize_states(states: np.ndarray, mean: np.ndarray, std: np.ndarray):
return (states - mean) / std
def wrap_env(
env: gym.Env,
state_mean: Union[np.ndarray, float] = 0.0,
state_std: Union[np.ndarray, float] = 1.0,
reward_scale: float = 1.0,
) -> gym.Env:
# PEP 8: E731 do not assign a lambda expression, use a def
def normalize_state(state):
return (
state - state_mean
) / state_std # epsilon should be already added in std.
def scale_reward(reward):
# Please be careful, here reward is multiplied by scale!
return reward_scale * reward
env = gym.wrappers.TransformObservation(env, normalize_state)
if reward_scale != 1.0:
env = gym.wrappers.TransformReward(env, scale_reward)
return env
class ReplayBuffer:
def __init__(
self,
state_dim: int,
action_dim: int,
buffer_size: int,
device: str = "cpu",
):
self._buffer_size = buffer_size
self._pointer = 0
self._size = 0
self._states = torch.zeros(
(buffer_size, state_dim), dtype=torch.float32, device=device
)
self._actions = torch.zeros(
(buffer_size, action_dim), dtype=torch.float32, device=device
)
self._rewards = torch.zeros((buffer_size, 1), dtype=torch.float32, device=device)
self._next_states = torch.zeros(
(buffer_size, state_dim), dtype=torch.float32, device=device
)
self._dones = torch.zeros((buffer_size, 1), dtype=torch.float32, device=device)
self._device = device
def _to_tensor(self, data: np.ndarray) -> torch.Tensor:
return torch.tensor(data, dtype=torch.float32, device=self._device)
# Loads data in d4rl format, i.e. from Dict[str, np.array].
def load_d4rl_dataset(self, data: Dict[str, np.ndarray]):
if self._size != 0:
raise ValueError("Trying to load data into non-empty replay buffer")
n_transitions = data["observations"].shape[0]
if n_transitions > self._buffer_size:
raise ValueError(
"Replay buffer is smaller than the dataset you are trying to load!"
)
self._states[:n_transitions] = self._to_tensor(data["observations"])
self._actions[:n_transitions] = self._to_tensor(data["actions"])
self._rewards[:n_transitions] = self._to_tensor(data["rewards"][..., None])
self._next_states[:n_transitions] = self._to_tensor(data["next_observations"])
self._dones[:n_transitions] = self._to_tensor(data["terminals"][..., None])
self._size += n_transitions
self._pointer = min(self._size, n_transitions)
print(f"Dataset size: {n_transitions}")
def sample(self, batch_size: int) -> TensorBatch:
indices = np.random.randint(0, min(self._size, self._pointer), size=batch_size)
states = self._states[indices]
actions = self._actions[indices]
rewards = self._rewards[indices]
next_states = self._next_states[indices]
dones = self._dones[indices]
return [states, actions, rewards, next_states, dones]
def add_transition(self):
# Use this method to add new data into the replay buffer during fine-tuning.
# I left it unimplemented since now we do not do fine-tuning.
raise NotImplementedError
def set_seed(
seed: int, env: Optional[gym.Env] = None, deterministic_torch: bool = False
):
if env is not None:
env.seed(seed)
env.action_space.seed(seed)
os.environ["PYTHONHASHSEED"] = str(seed)
np.random.seed(seed)
random.seed(seed)
torch.manual_seed(seed)
torch.use_deterministic_algorithms(deterministic_torch)
def wandb_init(config: dict) -> None:
wandb.init(
config=config,
project=config["project"],
group=config["group"],
name=config["name"],
id=str(uuid.uuid4()),
)
wandb.run.save()
@torch.no_grad()
def eval_actor(
env: gym.Env, actor: nn.Module, device: str, n_episodes: int, seed: int
) -> np.ndarray:
env.seed(seed)
actor.eval()
episode_rewards = []
for _ in range(n_episodes):
state, done = env.reset(), False
episode_reward = 0.0
while not done:
action = actor.act(state, device)
state, reward, done, _ = env.step(action)
episode_reward += reward
episode_rewards.append(episode_reward)
actor.train()
return np.asarray(episode_rewards)
def keep_best_trajectories(
dataset: Dict[str, np.ndarray],
frac: float,
discount: float,
max_episode_steps: int = 1000,
):
ids_by_trajectories = []
returns = []
cur_ids = []
cur_return = 0
reward_scale = 1.0
for i, (reward, done) in enumerate(zip(dataset["rewards"], dataset["terminals"])):
cur_return += reward_scale * reward
cur_ids.append(i)
reward_scale *= discount
if done == 1.0 or len(cur_ids) == max_episode_steps:
ids_by_trajectories.append(list(cur_ids))
returns.append(cur_return)
cur_ids = []
cur_return = 0
reward_scale = 1.0
sort_ord = np.argsort(returns, axis=0)[::-1].reshape(-1)
top_trajs = sort_ord[: max(1, int(frac * len(sort_ord)))]
order = []
for i in top_trajs:
order += ids_by_trajectories[i]
order = np.array(order)
dataset["observations"] = dataset["observations"][order]
dataset["actions"] = dataset["actions"][order]
dataset["next_observations"] = dataset["next_observations"][order]
dataset["rewards"] = dataset["rewards"][order]
dataset["terminals"] = dataset["terminals"][order]
class Actor(nn.Module):
def __init__(self, state_dim: int, action_dim: int, max_action: float):
super(Actor, self).__init__()
self.net = nn.Sequential(
nn.Linear(state_dim, 256),
nn.ReLU(),
nn.Linear(256, 256),
nn.ReLU(),
nn.Linear(256, action_dim),
nn.Tanh(),
)
self.max_action = max_action
def forward(self, state: torch.Tensor) -> torch.Tensor:
return self.max_action * self.net(state)
@torch.no_grad()
def act(self, state: np.ndarray, device: str = "cpu") -> np.ndarray:
state = torch.tensor(state.reshape(1, -1), device=device, dtype=torch.float32)
return self(state).cpu().data.numpy().flatten()
class BC:
def __init__(
self,
max_action: np.ndarray,
actor: nn.Module,
actor_optimizer: torch.optim.Optimizer,
discount: float = 0.99,
device: str = "cpu",
):
self.actor = actor
self.actor_optimizer = actor_optimizer
self.max_action = max_action
self.discount = discount
self.total_it = 0
self.device = device
def train(self, batch: TensorBatch) -> Dict[str, float]:
log_dict = {}
self.total_it += 1
state, action, _, _, _ = batch
# Compute actor loss
pi = self.actor(state)
actor_loss = F.mse_loss(pi, action)
log_dict["actor_loss"] = actor_loss.item()
# Optimize the actor
self.actor_optimizer.zero_grad()
actor_loss.backward()
self.actor_optimizer.step()
return log_dict
def state_dict(self) -> Dict[str, Any]:
return {
"actor": self.actor.state_dict(),
"actor_optimizer": self.actor_optimizer.state_dict(),
"total_it": self.total_it,
}
def load_state_dict(self, state_dict: Dict[str, Any]):
self.actor.load_state_dict(state_dict["actor"])
self.actor_optimizer.load_state_dict(state_dict["actor_optimizer"])
self.total_it = state_dict["total_it"]
@pyrallis.wrap()
def train(config: TrainConfig):
env = gym.make(config.env)
state_dim = env.observation_space.shape[0]
action_dim = env.action_space.shape[0]
dataset = d4rl.qlearning_dataset(env)
keep_best_trajectories(dataset, config.frac, config.discount)
if config.normalize:
state_mean, state_std = compute_mean_std(dataset["observations"], eps=1e-3)
else:
state_mean, state_std = 0, 1
dataset["observations"] = normalize_states(
dataset["observations"], state_mean, state_std
)
dataset["next_observations"] = normalize_states(
dataset["next_observations"], state_mean, state_std
)
env = wrap_env(env, state_mean=state_mean, state_std=state_std)
replay_buffer = ReplayBuffer(
state_dim,
action_dim,
config.buffer_size,
config.device,
)
replay_buffer.load_d4rl_dataset(dataset)
if config.checkpoints_path is not None:
print(f"Checkpoints path: {config.checkpoints_path}")
os.makedirs(config.checkpoints_path, exist_ok=True)
with open(os.path.join(config.checkpoints_path, "config.yaml"), "w") as f:
pyrallis.dump(config, f)
max_action = float(env.action_space.high[0])
# Set seeds
seed = config.seed
set_seed(seed, env)
actor = Actor(state_dim, action_dim, max_action).to(config.device)
actor_optimizer = torch.optim.Adam(actor.parameters(), lr=3e-4)
kwargs = {
"max_action": max_action,
"actor": actor,
"actor_optimizer": actor_optimizer,
"discount": config.discount,
"device": config.device,
}
print("---------------------------------------")
print(f"Training BC, Env: {config.env}, Seed: {seed}")
print("---------------------------------------")
# Initialize policy
trainer = BC(**kwargs)
if config.load_model != "":
policy_file = Path(config.load_model)
trainer.load_state_dict(torch.load(policy_file))
actor = trainer.actor
wandb_init(asdict(config))
evaluations = []
for t in range(int(config.max_timesteps)):
batch = replay_buffer.sample(config.batch_size)
batch = [b.to(config.device) for b in batch]
log_dict = trainer.train(batch)
wandb.log(log_dict, step=trainer.total_it)
# Evaluate episode
if (t + 1) % config.eval_freq == 0:
print(f"Time steps: {t + 1}")
eval_scores = eval_actor(
env,
actor,
device=config.device,
n_episodes=config.n_episodes,
seed=config.seed,
)
eval_score = eval_scores.mean()
normalized_eval_score = env.get_normalized_score(eval_score) * 100.0
evaluations.append(normalized_eval_score)
print("---------------------------------------")
print(
f"Evaluation over {config.n_episodes} episodes: "
f"{eval_score:.3f} , D4RL score: {normalized_eval_score:.3f}"
)
print("---------------------------------------")
if config.checkpoints_path is not None:
torch.save(
trainer.state_dict(),
os.path.join(config.checkpoints_path, f"checkpoint_{t}.pt"),
)
wandb.log(
{"d4rl_normalized_score": normalized_eval_score},
step=trainer.total_it,
)
if __name__ == "__main__":
train()