relates to #12
Godot has Wasm Support:
https://godotengine.org/article/csharp-wasm-aot
https://docs.godotengine.org/en/3.1/development/compiling/compiling_for_web.html
But outside of announcement articles, seems like they didn't explain why they switched to wasm. Seems like it was mostly because emscripten switched to Wasm. I am aware of why emscripten switched to wasm, but I think if we could find supporting documents in Godot's words, it would be more helpful for the user. 😄
relates to #12
Godot has Wasm Support:
https://godotengine.org/article/csharp-wasm-aot
https://docs.godotengine.org/en/3.1/development/compiling/compiling_for_web.html
But outside of announcement articles, seems like they didn't explain why they switched to wasm. Seems like it was mostly because emscripten switched to Wasm. I am aware of why emscripten switched to wasm, but I think if we could find supporting documents in Godot's words, it would be more helpful for the user. 😄