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TicTacToe.cpp
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142 lines (93 loc) · 2.63 KB
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#include<iostream>
using namespace std;
char board[3][3]={{'1','2','3'},{'4','5','6'},{'7','8','9'}};
char turn='X';
int row,column;
bool draw= false;
string player1;
string player2;
void displayboard(){
system("cls");
cout<<"\t\t\t TIC TAC TOE GAME"<<endl;
cout<<"\n";
cout<<"\tPLAYER 1 [X]\n";
cout<<"\tPLAYER 2 [O]\n";
cout<<"\n";
cout<<"\t\t\t | | \n";
cout<<"\t\t\t "<<board[0][0]<<" | "<<board[0][1]<<" | "<<board[0][2]<<" \n";
cout<<"\t\t\t_______|_______|_______\n";
cout<<"\t\t\t | | \n";
cout<<"\t\t\t "<<board[1][0]<<" | "<<board[1][1]<<" | "<<board[1][2]<<" \n";
cout<<"\t\t\t_______|_______|_______\n";
cout<<"\t\t\t | | \n";
cout<<"\t\t\t "<<board[2][0]<<" | "<<board[2][1]<<" | "<<board[2][2]<<" \n";
cout<<"\t\t\t | | \n";
}
void playerturn()
{
int choice;
if(turn=='X')
cout<<"\n\tPlayer1 [X] turn:";
if(turn=='O')
cout<<"\n\tPlayer2 [O] turn:";
cin>>choice;
switch(choice)
{
case 1: row=0; column=0; break;
case 2: row=0; column=1; break;
case 3: row=0; column=2; break;
case 4: row=1; column=0; break;
case 5: row=1; column=1; break;
case 6: row=1; column=2; break;
case 7: row=2; column=0; break;
case 8: row=2; column=1; break;
case 9: row=2; column=2; break;
default: cout<<"Invalid choice\n";
break;
}
if(turn=='X' && board[row][column]!='X' && board[row][column]!='O')
{
board[row][column] ='X';
turn='O';
}
else if(turn=='O' && board[row][column]!='X' && board[row][column]!='O')
{
board[row][column] ='O';
turn='X';
}
else
{
cout<<"Box already filled \n Please try again!\n\n";
playerturn();
}
displayboard();
}
bool gameover()
{
for(int i=0; i<3; i++)
if(board[i][0] == board[i][1] && board[i][0] == board[i][2] || board[0][i] == board[1][i] && board[0][i] == board[2][i])
return false;
if(board[0][0] == board[1][1] && board[0][0] == board[2][2] || board[0][2] == board[1][1] && board[0][2] == board[2][0])
return false;
for(int i=0; i<3; i++)
for(int j=0; j<3; j++)
if(board[i][j] != 'X' && board[i][j] != 'O')
return true;
draw = true;
return false;
}
int main()
{
while (gameover())
{
displayboard();
playerturn();
gameover();
}
if (turn =='X' && draw == false)
cout<<"Player2 [O] Wins! Congratulations\n";
else if (turn =='O' && draw == false)
cout<<"Player1 [X] Wins! Congratulations\n";
else
cout<<" GAME DRAW ! \n";
}