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Unity Editor version 2020.1.2f1
I also receive this error when the popup window closes from an enum selection:
NullReferenceException: Object reference not set to an instance of an object UnityEditor.EditorWindow.Close () (at /Users/builduser/buildslave/unity/build/Editor/Mono/EditorWindow.cs:914) UnityPickers.ValuePicker`1[T].OnLostFocus () (at Assets/Editor/UnityPickers/ValuePicker.cs:127) UnityEditor.DockArea.OnDestroy () (at /Users/builduser/buildslave/unity/build/Editor/Mono/GUI/DockArea.cs:125) UnityEditor.EditorWindow:Close() UnityPickers.ValuePicker`1:OnLostFocus() (at Assets/Editor/UnityPickers/ValuePicker.cs:127) UnityEditor.EditorWindow:Close() UnityPickers.ValuePicker`1:Select(Enum) (at Assets/Editor/UnityPickers/ValuePicker.cs:254) UnityPickers.ValuePicker`1:DrawContent() (at Assets/Editor/UnityPickers/ValuePicker.cs:188) UnityPickers.ValuePicker`1:OnGUI() (at Assets/Editor/UnityPickers/ValuePicker.cs:122) UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr, Boolean&) (at /Users/builduser/buildslave/unity/build/Modules/IMGUI/GUIUtility.cs:189)
The text was updated successfully, but these errors were encountered:
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Unity Editor version 2020.1.2f1
I also receive this error when the popup window closes from an enum selection:
The text was updated successfully, but these errors were encountered: