Simple games with a simple launcher for them. Everything is made in C and is centered around performance.
Made specifically to be hosted on an SSH server.
To begin building the source files, well, you will need the source files!
You can download the .zip
from GitHub or git clone
this project.
To build the program(s), you will need CMake.
After that, just run the following :
mkdir build
cd build
cmake -B . -S .. -DCMAKE_BUILD_TYPE=Release
make
cd ./out
After that, just launch the application with the ./launcher
command.
When you have stumbeled onto a bug, recompile with the -DCMAKE_BUILD_TYPE=Debug
flag and include the output of that command in a new issue.