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3DList.h
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107 lines (82 loc) · 2.92 KB
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/*******************************************************************
// Copyright (c) 2002, 2003, 2004, 2005,
// Robert Umbehant
// mailto:rumbehant@wheresjames.com
//
// This program is free software; you can redistribute it and/or
// modify it under the terms of the GNU General Public License as
// published by the Free Software Foundation; either version 2 of
// the License, or (at your option) any later version.
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
// You should have received a copy of the GNU General Public
// License along with this program; if not, write to the Free
// Software Foundation, Inc., 59 Temple Place, Suite 330,
// Boston, MA 02111-1307 USA
//
*******************************************************************/
#if !defined(AFX_3DLIST_H__1FA7B325_6BBC_11D5_82F0_FFFFFF000000__INCLUDED_)
#define AFX_3DLIST_H__1FA7B325_6BBC_11D5_82F0_FFFFFF000000__INCLUDED_
#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
// 3DList.h : header file
//
#include "ItemList.h"
/////////////////////////////////////////////////////////////////////////////
// C3DList window
class C3DList : public CStatic
{
// Construction
public:
C3DList();
// Attributes
public:
// Operations
public:
// Overrides
// ClassWizard generated virtual function overrides
//{{AFX_VIRTUAL(C3DList)
//}}AFX_VIRTUAL
// Implementation
public:
void Size();
void UpdateVScrollBar();
void Initialize();
virtual ~C3DList();
CItemList& GetListCtrl() { return m_list; }
void AutosizeHeader( BOOL b ) { GetListCtrl().GetHeader().Autosize( b ); }
// Generated message map functions
protected:
//{{AFX_MSG(C3DList)
afx_msg BOOL OnEraseBkgnd(CDC* pDC);
afx_msg void OnPaint();
afx_msg void OnVScroll(UINT nSBCode, UINT nPos, CScrollBar* pScrollBar);
afx_msg void OnLButtonDown(UINT nFlags, CPoint point);
afx_msg void OnLButtonUp(UINT nFlags, CPoint point);
afx_msg void OnMouseMove(UINT nFlags, CPoint point);
afx_msg void OnLButtonDblClk(UINT nFlags, CPoint point);
afx_msg void OnDestroy();
afx_msg void OnHScroll(UINT nSBCode, UINT nPos, CScrollBar* pScrollBar);
afx_msg void OnSize(UINT nType, int cx, int cy);
afx_msg void OnRButtonDown(UINT nFlags, CPoint point);
//}}AFX_MSG
DECLARE_MESSAGE_MAP()
public:
void UpdateHScrollBar();
CItemList m_list;
void SetContextMenuWnd( HWND hwnd )
{ m_hContextMenu = hwnd; }
private:
CScrollBar m_scrollbar;
CScrollBar m_hscroll;
BOOL m_bInitialize;
CWinDc m_offscreen;
HWND m_hContextMenu;
};
/////////////////////////////////////////////////////////////////////////////
//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.
#endif // !defined(AFX_3DLIST_H__1FA7B325_6BBC_11D5_82F0_FFFFFF000000__INCLUDED_)